Ad placeholder
Dire Raven Companion
Dire Raven Companion is a variant of which is a Subclass Feature of Rangers learned immediately upon choosing the Beast Master subclass. This ability allows the Beast Master to call upon their animal companion to fight and aid them in combat.
Description
Gain a beast companion that accompanies you on your adventures and fights alongside you.
Properties
- Cost:
-
Action
- Details:
-
Range: 18 m / 60 ft
-
Recharge: Short rest
Dire Raven (Corvus)
6 (-2)
|
14 (+2)
|
8 (-1)
|
3 (-4)
|
12 (+1)
|
6 (-2)
|
Summon a Dire Raven companion that can cover great distances and Blind enemies.
- : Peck at a target, dealing 2d4+2
Piercing damage.
- : Attack a creature's eyes and it.
- : You deal an additional
1d6 damage to creatures marked by your Ranger's
- : Fly to a target position
Your dire raven companion has 13 Hit Points and 16 Armour Class. It is also proficient in Perception. Of note is that this companion won't cause NPC's to flee in terror.
At Higher Levels
Level 5
Dire Raven (Corvus Major)
Ability Upgrade: The damage of its increases by 1d4. New Ability:
- : Hurl one of your feathers at a target, dealing 2d8
Piercing damage and mark it as .
- : Your summoned companions receive a bonus to Armour Class, damage, and attack rolls (even though this is not stated) equal to your Proficiency Bonus.
Your Dire Raven companion now has 21 Hit Points and 19 Armour Class. Its Constitution increases by 2.
Level 7
Level 8
Your Dire Raven companion now has 32 Hit Points and 19 Armour Class.
Level 11
Dire Raven (Corvus Celer)
Ability Upgrade: The extra damage added at level 5 increases from 1d4 to 1d6.
New Ability:
- : Summons two Lvl 3 Ravens allied to you. You cannot control the ravens.
- : The dire raven can no longer be .
- : Fly to a target location and create a cloud of on the spot that it lands
Your Dire Raven companion now has 44 Hit Points and 21 Armour Class. Its Wisdom increases by 2, and its Charisma increases by 2.