Circle of the Land: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
m (cleanup)
No edit summary
Line 28: Line 28:
=== Level 3 ===
=== Level 3 ===


* 2nd Level Circle Spells: Gain access to [[Spell|Spells]] associated with the Land that you became a Druid in (even if those Spells are not Druid Spells). These Spells are always prepared and do not count against the number of Spells you can prepare.
* 2nd Level Circle Spells: Gain access to [[Spells]] associated with the Land that you became a Druid in (even if those Spells are not Druid Spells). These Spells are always prepared and do not count against the number of Spells you can prepare.
** Arctic: [[File:Hold Person Icon.png|frameless|upright=0.1|link=Hold Person]] [[Hold Person]], [[File:Spike Growth Icon.png|frameless|upright=0.1|link=Spike Growth]] [[Spike Growth]]
** Arctic: [[File:Hold Person Icon.png|frameless|upright=0.1|link=Hold Person]] [[Hold Person]], [[File:Spike Growth Icon.png|frameless|upright=0.1|link=Spike Growth]] [[Spike Growth]]
** Coast: [[File:Mirror Image Icon.png|frameless|upright=0.1|link=Mirror Image]] [[Mirror Image]], [[File:Misty Step Icon.png|frameless|upright=0.1|link=Misty Step]] [[Misty Step]]
** Coast: [[File:Mirror Image Icon.png|frameless|upright=0.1|link=Mirror Image]] [[Mirror Image]], [[File:Misty Step Icon.png|frameless|upright=0.1|link=Misty Step]] [[Misty Step]]
Line 51: Line 51:
=== Level 5 ===
=== Level 5 ===


* 3rd Level Circle Spells: Gain access to [[Spell|Spells]] associated with the Land that you became a Druid in (even if those Spells are not Druid Spells). These Spells are always prepared and do not count against the number of Spells you can prepare.
* 3rd Level Circle Spells: Gain access to [[Spells]] associated with the Land that you became a Druid in (even if those Spells are not Druid Spells). These Spells are always prepared and do not count against the number of Spells you can prepare.
** Arctic: [[File:Sleet Storm Icon.png|frameless|upright=0.1|link=Sleet Storm]] [[Sleet Storm]], [[File:Haste Icon.png|frameless|upright=0.1|link=Haste]] [[Haste]]
** Arctic: [[File:Sleet Storm Icon.png|frameless|upright=0.1|link=Sleet Storm]] [[Sleet Storm]], [[File:Haste Icon.png|frameless|upright=0.1|link=Haste]] [[Haste]]
** Coast: [[File:Sleet Storm Icon.png|frameless|upright=0.1|link=Sleet Storm]] [[Sleet Storm]], [[File:Call Lightning Icon.png|frameless|upright=0.1|link=Call Lightning]] [[Call Lightning]]
** Coast: [[File:Sleet Storm Icon.png|frameless|upright=0.1|link=Sleet Storm]] [[Sleet Storm]], [[File:Call Lightning Icon.png|frameless|upright=0.1|link=Call Lightning]] [[Call Lightning]]

Revision as of 23:56, 4 February 2023

Main Page > Character Creation > Playable Classes > Druid > Circle of the Land


Druids of this Circle connect to powerful magic that flows through the earth and binds all living things together.
Circle Of The Land Icon.png
Circle of the Land is one of the Subclasses of Druid. These Druids are more specialized in spellcasting to attack enemies or support allies in combat. They also have the ability to recover a certain amount of Spell Slots once per day.

Subclass Features

Level 2

Wild Shape Forms
Wild Shape Cat Icon.png
Wild Shape: Cat
Wild Shape Badger Icon.png
Wild Shape: Badger
Wild Shape Wolf Icon.png
Wild Shape: Wolf
Wild Shape Spider Icon.png
Wild Shape: Spider

Level 3

Level 4

Level 5