Devout Wasp: Difference between revisions

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==Attacks and abilities==
==Attacks and abilities==
{{Feature box|name=Main Hand Attack|Uses {{RarityItem|Mace}}.
{{Feature box|Main Hand Attack|item=Mace}}.


{{DamageInfo|die=6|count=1|type=Bludgeoning}}
{{Feature box|Bless}}


{{Attack Roll}}: +2
{{Feature box|Sacred Flame}}


{{Action}}}}{{Feature box|name=Bless|Casts {{SAI|Bless}} as a Level 1 spell, targeting up to 3 allies.


{{Concentration}}
{{NavGoblinCamp}}
{{Duration|10}}
 
{{Action}}}}{{Feature box|name=Sacred Flame|Engulf a target in a flame-like radiance.
 
{{DamageInfo|die=8|count=1|type=Radiant}}
 
{{SavingThrow|DEX|dc=12}} to avoid damage.
 
{{Range|m=9|ft=60}}
 
{{Action}}}}{{NavGoblinCamp}}

Latest revision as of 10:15, 28 April 2024

Devout Wasp is a goblin in the Goblin Camp in Act One. He is guarding the path leading to Rosymorn Monastery Trail, the overland route to the Shadow-Cursed Lands and Act Two, alongside Warlock Tud and Sharp-eye Sluck.

He is eager to share details about the raid on Waukeen's Rest, informing the party that any prisoners from the inn were taken off to Moonrise Towers.
... an' the gnoll gnawed 'er arm clean off. So much for the Flamin' Fist, eh?
— Wasp sharing his story about the latest raid.

Conditions[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Mace
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
.
Bless.webp
Bless Bless ()

Bless up to 3 creatures. They gain a D4 Slashing.png +1d4 bonus to Attack rolls and Saving throws.
 Range: 9 m / 30 ft
Sacred Flame.webp
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant damage

Engulf a target in a flame-like radiance.
DEX Save
 Range: 18 m / 60 ft