Quelenna: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
(Changed Loot List's "Robe" to "Simple Robe". Verified as of Patch 6 Hotfix 24)
mNo edit summary
Line 45: Line 45:
== Combat ==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|name=Main Hand Attack|Uses {{RarityItem|Quarterstaff}} (wields weapon two-handed)
{{Feature box|Main Hand Attack|item=Quarterstaff}}


{{Action}}
{{Feature box|Fire Bolt


{{Attack Roll}}: +1
{{Feature box|Mage Armour|item=Scroll of Mage Armour}}


{{DamageInfo|count=1|die=8|type=Bludgeoning|plus=-1}}}}
{{Feature box|Sleep|item=Scroll of Sleep}}
 
{{Feature box|name=Fire Bolt|Quelenna casts the [[Fire Bolt]] cantrip.
 
{{Action}}
 
{{Attack Roll}}: +4, {{Range|m=18|ft=60}}
 
Hit: {{DamageInfo|count=1|die=10|type=Fire}}}}{{Feature box|name=Mage Armour|Quelenna casts the [[Mage Armour]] spell.
 
Uses {{RarityItem|Scroll of Mage Armour}}
 
{{Action}}
 
{{Range|touch}}
 
Protect a target from attacks: increase its Armour Class Armour to 13 + its Dexterity modifier.}}{{Feature box|name=Sleep|Quelenna casts the [[Sleep]] spell.
 
Uses {{RarityItem|Scroll of Sleep}}
 
{{Action}}
 
{{Range|m=18|ft=60}}
 
Applies the {{SmallIcon|Sleeping Condition Icon.webp}} [[Sleeping (Condition)|Sleeping]] condition.}}


===Loot===
===Loot===

Revision as of 09:08, 28 April 2024

Quelenna is a high elf bandit that is raiding the Overgrown Ruins. She walks between a vantage point over the Chapel Entrance, and occasionally down the stairs south of her.

A book found in her possession suggests an interest in divination through Talis cards, and/or a possibly burgeoning relationship with a Talis diviner named Alys.

Involvement

Act One

Quelenna can be found at the Chapel Entrance with Gimblebock, Taman, and Warryn. When the player approaches, Gimblebock will automatically engage them in conversation. Depending on how this conversation goes, the group will either leave or attack the player.

Combat

Attacks and abilities

Main Hand Attack.webp
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft

{{Feature box|Fire Bolt

Mage Armour.webp

Surround an unarmoured creature in a protective magical force. Its Armour Class Armour Class increases to 13 + its Dexterity modifier.

Prerequisite: The target can't be wearing Armour.

 Melee: 1.5 m / 5  ft
Sleep.webp
Sleep Sleep ()   –  Scroll of Sleep

Put creatures into a magical slumber. Select targets up to a combined 24 Hit Points.
 Range: 18 m / 60 ft

Loot