Rage: Eagle Heart: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) mNo edit summary |
HiddenDragon (talk | contribs) (Fixed incorrect class learns) |
||
Line 1: | Line 1: | ||
{{ up to date | 2023-09-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | {{ up to date | 2023-09-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | ||
| summary = '''Rage: Eagle Heart''' is a {{Class|Wildheart}} Bonus Action. This ability allows them to use their eagle-like anger to become hard to hit and gain the ability to attack enemies from the sky. | | summary = '''Rage: Eagle Heart''' is a {{Class|Wildheart}} Bonus Action. This ability allows them to use their eagle-like anger to become hard to hit and gain the ability to attack enemies from the sky. | ||
| description = Go into a {{SAI|Rage}} that makes you near untouchable. You can use {{SAI|Diving Strike}}. | | description = Go into a {{SAI|Rage}} that makes you near untouchable. You can use {{SAI|Diving Strike}}. | ||
Line 26: | Line 25: | ||
| condition2 = Rage Impeded | | condition2 = Rage Impeded | ||
| condition2 duration = Permanent | | condition2 duration = Permanent | ||
| class learns at level 1 = | | class learns at level 1 = Wildheart | ||
| notes = | | notes = | ||
}} | }} | ||
{{BarbarianNavbox}} | {{BarbarianNavbox}} |
Revision as of 00:05, 22 December 2023
Template:Up to date
Rage: Eagle Heart is a Wildheart Barbarian Bonus Action. This ability allows them to use their eagle-like anger to become hard to hit and gain the ability to attack enemies from the sky.
Description
Go into a
that makes you near untouchable. You can use .Foes also have Disadvantage on Opportunity Attacks against you, and you can use as a bonus action.
Rage ends early if you haven't attacked a creature or taken damage since your last turn.
Properties
- Cost:
- Bonus action + Rage Charge
- Details:
- Range: Self
At Higher Levels
At level 9, the bonus damage to attacks granted by Rage increases to +3.
Condition: Rage: Eagle Heart
Rage: Eagle Heart
Duration: 10 turns
- Can use Bonus action, and foes have Disadvantage on . as a
- Deals an additional 2 damage with melee and improvised weapons, and when throwing objects.
- Also has resistance to Physical damage, and Advantage on Strength checks and Saving throws.
- Cannot cast or concentrate on spells.
Condition: Rage Impeded
Rage Impeded
Duration: Permanent
- Weighed down by Heavy Armour. Until the armour is removed, Raging won't grant extra damage, resistance to physical damage, or Advantage on Strength Checks and Saving throws.