Rage: Tiger Heart: Difference between revisions

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[[File:Rage Tiger  Heart 2.png|frameless|right]]
{{ActionPage
[[Category:Class Actions]][[Category:Bonus Actions]]
| summary = '''Rage: Tiger  Heart''' is a {{Class|Wildheart}} bonus action. This ability allows them to use their tiger-like anger to increase their jump distance and strike at multiple enemies at once.
'''Rage: Tiger  Heart''' is a [[Wildheart]] [[Barbarian]] Bonus Action. This ability allows them to use their tiger-like anger to increase their jump distance.
| description = Enter a {{Cond|Rage: Tiger Heart|Rage}} that empowers your leaps.


== Description ==
You can use {{SAI|Tiger's Bloodlust}}, and your jump distance increases by {{Distance|m=4.5|ft=15}}.
Go into a [[Rage]] that empowers your leaps.
| warning = {{Prereq|Rage ends early if you don't attack an enemy or take damage each turn.}}<br>{{Prereq|You can't cast or concentrate on spells while raging.}}
 
| image = Rage Tiger Heart.webp
You can use [[Tiger's Bloodlust]], and your jump distance increases by {{C|4.5m / 15ft}}.
| cost = bonus, rage
 
| concentration =
Rage ends early if you haven't attacked a creature or taken damage since your last turn.
| damage =  
 
| damage2 =  
== Properties ==
| attack roll =
{{C|[[File:Bonus Action Icon.png|frameless|upright=0.1]] Bonus Action + [[File:Rage Charges Icons.png|frameless|25px]] Rage Charge}}
| recharge =
 
| duration =  
''Only available in combat''
| range = self
 
| aoe =
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Self}}
| aoe m =  
 
| aoe ft =
{| role="presentation" class="wikitable mw-collapsible"
| save =
| <strong>[[File:Rage Tiger Heart Condition Icon 3.png|frameless|upright=0.12]] Rage: Tiger Heart</strong>
| additional =
|-
| higher levels = At level 9, the bonus damage to attacks granted by Rage increases to '''+3'''{{notes}}.
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 10 turns}}
| variants = Rage: Bear Heart, Rage: Eagle Heart, Rage: Elk Heart, Rage: Tiger Heart, Rage: Wolf Heart
 
| condition = Rage: Tiger Heart
* Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
| condition duration = 10
* Jump distance increased by <code>4.5m / 15ft</code>.
| condition2 = Rage Impeded
* Also has Resistance to physical damage, and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]].
| condition2 duration = Permanent
* Cannot cast or concentrate on [[Spells|spells]].
| class learns at level 3 = Wildheart
* Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
| notes =
|}
* The level 9 damage increase does not get applied to throwing damage.
* The damage bonus is only applied to weapon attacks using [[Strength]] (i.e. not [[finesse]] weapons using [[Dexterity]]). This is not true of the base Rage variant.
}}
{{BarbarianNavbox}}

Latest revision as of 16:40, 9 March 2024

Rage Tiger Heart.webp

Rage: Tiger Heart is a Wildheart Barbarian bonus action. This ability allows them to use their tiger-like anger to increase their jump distance and strike at multiple enemies at once.

Description

Enter a Rage: Tiger Heart Rage that empowers your leaps.

You can use Tiger's Bloodlust Tiger's Bloodlust, and your jump distance increases by 4.5 m / 15 ft.

Rage ends early if you don't attack an enemy or take damage each turn.
You can't cast or concentrate on spells while raging.

Properties

Cost:
Bonus action + Rage Charge
Details:
 Range: Self

At Higher Levels

At level 9, the bonus damage to attacks granted by Rage increases to +3[See Notes].

Variants

Condition: Rage: Tiger Heart

Rage: Tiger Heart Rage: Tiger Heart

Duration: 10 turns

Condition: Rage Impeded

Rage Impeded Rage Impeded

Duration: Permanent

How to learn

Classes:

Notes

  • The level 9 damage increase does not get applied to throwing damage.
  • The damage bonus is only applied to weapon attacks using Strength (i.e. not finesse weapons using Dexterity). This is not true of the base Rage variant.