Rage: Tiger Heart: Difference between revisions

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'''Rage: Tiger  Heart''' is a [[Wildheart]] Barbarians Bonus Action. This ability allows them to use their tiger-like anger to increase their jump distance.
{{ActionPage
| summary = '''Rage: Tiger  Heart''' is a {{Class|Wildheart}} bonus action. This ability allows them to use their tiger-like anger to increase their jump distance and strike at multiple enemies at once.
| description = Enter a {{Cond|Rage: Tiger Heart|Rage}} that empowers your leaps.


[[File:Rage Tiger  Heart 2.png|upright=0.8|thumb|right|{{AbilityInfobox
You can use {{SAI|Tiger's Bloodlust}}, and your jump distance increases by {{Distance|m=4.5|ft=15}}.
| title = <div style="font-size:105%; font-family:Georgia;">''"Go into a [[Rage]] that empowers your leaps.
| warning = {{Prereq|Rage ends early if you don't attack an enemy or take damage each turn.}}<br>{{Prereq|You can't cast or concentrate on spells while raging.}}
 
| image = Rage Tiger Heart.webp
You can use [[Tiger's Bloodlust]], and your jump distance increases by 4.5m / 15ft.
| cost = bonus, rage
 
| concentration =
Rage ends early if you haven't attacked a creature or taken damage since your last turn."''</div>
| damage =
----
| damage2 =  
<div style="text-align:center;">[[File:Bonus Action Icon 2.png|frameless|upright=0.1]] '''Bonus Action''' [[File:Rage Charges Icons.png|frameless|25px]] '''Rage Charge'''</div>
| attack roll =  
----
| recharge =
| Range = Self
| duration =  
| Condition = [[Condition#Rage: Tiger Heart|Rage: Tiger Heart]]
| range = self
| Duration = 10 turns
| aoe =
}}]]
| aoe m =  
 
| aoe ft =  
== Description ==
| save =
Go into a [[Rage]] that empowers your leaps.
| additional =  
 
| higher levels = At level 9, the bonus damage to attacks granted by Rage increases to '''+3'''{{notes}}.
You can use [[Tiger's Bloodlust]], and your jump distance increases by {{C|4.5m / 15ft}}.
| variants = Rage: Bear Heart, Rage: Eagle Heart, Rage: Elk Heart, Rage: Tiger Heart, Rage: Wolf Heart
 
| condition = Rage: Tiger Heart
Rage ends early if you haven't attacked a creature or taken damage since your last turn.
| condition duration = 10
 
| condition2 = Rage Impeded
== Properties ==
| condition2 duration = Permanent
{{C|[[File:Bonus Actions Icons.png|frameless|25px]] Bonus Action + [[File:Rage Charges Icons.png|frameless|25px]] Rage Charge}}
| class learns at level 3 = Wildheart
 
| notes =  
''Only available in combat''
* The level 9 damage increase does not get applied to throwing damage.
 
* The damage bonus is only applied to weapon attacks using [[Strength]] (i.e. not [[finesse]] weapons using [[Dexterity]]). This is not true of the base Rage variant.
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Self}}
}}
 
{{BarbarianNavbox}}
{| role="presentation" class="wikitable mw-collapsible"
| <strong>[[File:Rage Tiger Heart Condition Icon 3.png|frameless|upright=0.12]] Rage: Tiger Heart</strong>
|-
| {{C|[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 10 turns}}
 
* Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
* Jump distance increased by <code>4.5m / 15ft</code>.
* Also has Resistance to physical damage, and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]].
* Cannot cast or concentrate on [[Spell|spells]].
* Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
|}

Latest revision as of 16:40, 9 March 2024

Rage Tiger Heart.webp

Rage: Tiger Heart is a Wildheart Barbarian bonus action. This ability allows them to use their tiger-like anger to increase their jump distance and strike at multiple enemies at once.

Description

Enter a Rage: Tiger Heart Rage that empowers your leaps.

You can use Tiger's Bloodlust Tiger's Bloodlust, and your jump distance increases by 4.5 m / 15 ft.

Rage ends early if you don't attack an enemy or take damage each turn.
You can't cast or concentrate on spells while raging.

Properties

Cost:
Bonus action + Rage Charge
Details:
 Range: Self

At Higher Levels

At level 9, the bonus damage to attacks granted by Rage increases to +3[See Notes].

Variants

Condition: Rage: Tiger Heart

Rage: Tiger Heart Rage: Tiger Heart

Duration: 10 turns

Condition: Rage Impeded

Rage Impeded Rage Impeded

Duration: Permanent

How to learn

Classes:

Notes

  • The level 9 damage increase does not get applied to throwing damage.
  • The damage bonus is only applied to weapon attacks using Strength (i.e. not finesse weapons using Dexterity). This is not true of the base Rage variant.