Wild Shape

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Revision as of 03:20, 12 August 2023 by Bunnyla (talk | contribs) (Added a table to summarize the acquisition level and stats for each Wild Shape form.)
Wild Shape Icon.png

Wild Shape is an Action gained by Druids at Level 2 that allows them to magically transform into various creatures in order to fight in combat or explore the environment.

See also: Aberrant Shape

Description

Magically assume the shape of a beast. While in animal shape, you can't talk or cast Spells.

You can take on the attributes your beast form -- excluding your Intelligence, Wisdom, and Charisma scores.

When your beast form drops to 0 Hit Points, you revert to your normal form.

Properties

Action + Wild Shape Charges Icon.png Wild Shape Charge

  • Your physical Ability Scores (Strength icon.png Strength, Dexterity icon.png Dexterity, Constitution icon.png Constitution) become the Ability Scores of the creature while Wild Shaped. Your Hit Points and Armour Class Armour Class also become that of the transformed creature.
  • When you reach 0 Hit Points, you revert back to your original form (with the same Hit Points you had before Wild Shaping). If you take damage that reduces the Wild Shape form's Hit Points below 0, the remaining damage is applied to your original form.
  • If a Concentration Concentration Spell was cast before entering Wild Shape, you do not lose Concentration on the spell after Wild Shaping.
  • Your equipped items are merged into your beast form and do not have any effect until you revert back.
  • You retain your normal Skill and Saving throw Proficiencies while Wild Shaped, but the total bonuses for Strength, Dexterity, and Constitution-based rolls are influenced by your new animal form ability scores.
  • Your beast form has a fixed number of base Hit Points that increase according to the Wild Shape Stats every two levels that you advance in the Druid class after unlocking each unique creature type.

Combat Wild Shape Action

Bonus action + Wild Shape Charges Icon.png Wild Shape Charge

As a Bonus Action, you can assume the form of a beast. You can transform twice per Short Rest.

Only available to Circle of the Moon Druids.

Wild Shape Stats

List of Wild Shape Creatures

Wild Shape Badger Icon.png Wild Shape: Badger

Badger Portrait.png
Take the shape of a giant Badger that can burrow into the ground. You gain Bite (Badger) Icon 64px.png Bite (Badger), Claws (Badger) Icon 64px.png Claws (Badger), and Burrow Icon 64px.png Burrow.

Badger shape has the following physical attributes:

STR

14
(+2)

DEX

10

CON

15
(+2)

HP Icon.png Hit Points

13

Creature AC Icon.png Armour Class

10

Wild Shape Bear Icon.png Wild Shape: Bear

Bear Portrait.png
Only available to Circle of the Moon Druids.

Take the shape of a polar Bear that tanks damage by taunting enemies. You gain Goading Roar Icon 64px.png Goading Roar and Claws (Bear) Icon 64px.png Claws (Bear).

Bear shape has the following physical attributes:

STR

19
(+4)

DEX

10

CON

16
(+3)

HP Icon.png Hit Points

30

Creature AC Icon.png Armour Class

12

Wild Shape Cat Icon.png Wild Shape: Cat

Cat Portrait.png
Take the shape of a ragdoll Cat that can distract enemies by meowing. You gain Claws Cat Icon 64px.png Claws (Cat) and Meow Icon 64px.png Meow.

Cat shape has the following physical attributes:

STR

6
(-2)

DEX

15
(+2)

CON

10

HP Icon.png Hit Points

2

Creature AC Icon.png Armour Class

12

Wild Shape Spider Icon.png Wild Shape: Spider

Spider Portrait.png
Take the shape of of a giant Spider that can shoot webs to entangle enemies. You gain Web Spider Icon 64px.png Web (Spider) and Venomous Bite Spider Icon 64px.png Venomous Bite.

Spider shape has the following physical attributes:

STR

14
(+2)

DEX

16
(+3)

CON

12
(+1)

HP Icon.png Hit Points

20

Creature AC Icon.png Armour Class

14

Wild Shape Wolf Icon.png Wild Shape: Wolf

Wolf Portrait.png
Take the shape of a Wolf that can leave enemies open to Critical Hits and increase allies' Movement Speed. You gain Inciting Howl Wolf Icon 64px.png Inciting Howl (Wolf), Bite Wolf Icon 64px.png Bite (Wolf), and Bite Wolf Icon 64px.png Exposing Bite. Like all wolves, this wolf form has the Pack Tactics passive feature.

Wolf shape has the following physical attributes:

STR

17
(+3)

DEX

15
(+2)

CON

15
(+2)

HP Icon.png Hit Points

18

Creature AC Icon.png Armour Class

14

Wild Shape Dire Raven Icon.png Wild Shape: Dire Raven

Dire Raven Portrait.png
Only available to Level 4 Circle of the Moon Druids.

Take the shape of of a Dire Raven that can Blind enemies. You gain Beak Attack Raven Icon 64px.png Beak Attack and Rend Vision Raven Icon 64px.png Rend Vision.

Dire Raven shape has the following physical attributes:

STR

6
(-2)

DEX

14
(+2)

CON

8
(-1)

HP Icon.png Hit Points

13

Creature AC Icon.png Armour Class

16

Wild Shape Deep Rothe Icon.png Wild Shape: Deep Rothé

Deep Rothe Portrait.png
Available to Level 4 Druids.

Take the shape of of a Deep Rothé that can charge and impale enemies. You gain Gore Deep Rothe Icon 64px.png Gore and Charge Deep Rothe Icon 64px.png Charge.

Deep Rothé shape has the following physical attributes:

STR

18
(+4)

DEX

10

CON

14
(+2)

HP Icon.png Hit Points

23

Creature AC Icon.png Armour Class

10

Wild Shape Panther Icon.png Wild Shape: Panther

Panther Portrait.png
Available to Level 6 Druids.

Take the shape of a Panther that can prowl around invisibly. You gain File:Prowl Panther Icon 64px.png Prowl, File:Pounce Panther Icon 64px.png Pounce and Jugular Strike Panther Icon 64px.png Jugular Strike.

Panther shape has the following physical attributes:

STR

14
(+2)

DEX

15
(+2)

CON

10

HP Icon.png Hit Points

45

Creature AC Icon.png Armour Class

14

Wild Shape Owlbear Icon.png Wild Shape: Owlbear

Owlbear Portrait.png
Only available to Level 6 Circle of the Moon Druids.

Take the shape of an Owlbear that can rupture the ground and become enraged. You gain File:Crushing Flight Owlbear Icon 64px.png Crushing Flight, File:Rupture Owlbear Icon 64px.png Rupture and Enrage Owlbear Icon 64px.png Enrage.

Owlbear shape has the following physical attributes:

STR

20
(+5)

DEX

12
(+1)

CON

17
(+3)

HP Icon.png Hit Points

65

Creature AC Icon.png Armour Class

15

Wild Shape Sabre-Toothed Tiger Icon.png Wild Shape: Sabre-Toothed Tiger

Sabre-Toothed Tiger Portrait.png
Available to Level 8 Druids.

Take the shape of a Sabre-Toothed Tiger that can shred armour and regenerate hit points. You gain Shred Armour Sabre-Toothed Tiger Icon 64px.png Shred Armour, Jugular Sabre-Toothed Tiger Strike Icon 64px.png Jugular Strike and File:Enhanced Jump Sabre-Toothed Tiger Strike Icon 64px.png Enhanced Jump.

Sabre-Toothed Tiger shape has the following physical attributes:

STR

18
(+4)

DEX

13
(+1)

CON

15
(+2)

HP Icon.png Hit Points

62

Creature AC Icon.png Armour Class

13

Wild Shape Dilophosaurus Icon.png Wild Shape: Dilophosaurus

Dilophosaurus Portrait.png
Available to Level 10 Druids.

Take the shape of a Dilophosaurus whose corrosive spit can dissolve a target's armor class. You gain Corrosive Spit Dilophosaurus Icon 64px.png Corrosive Spit and Pounce Dilophosaurus Icon 64px.png Pounce.

Dilophosaurus shape has the following physical attributes:

STR

19
(+4)

DEX

13
(+1)

CON

17
(+3)

HP Icon.png Hit Points

74

Creature AC Icon.png Armour Class

14

Wild Shape Air Myrmidon Icon.png Wild Shape: Air Myrmidon

Air Myrmidon Portrait.png
Only available to Level 10 Circle of the Moon Druids.

Take the shape of a Air Myrmidon who gains the ability to fly and to cast lightning spells. You gain Electrified Flail Air Myrmidon Icon 64px.png Electrified Flail, File:Raging Vortex Air Myrmidon Icon 64px.png Raging Vortex, File:Invisibility Air Myrmidon Icon 64px.png Invisibility (Air Myrmidon) and Elemental Warp Myrmidon Icon 64px.png Elemental Warp

Air Myrmidon shape has the following physical attributes:

STR

18
(+4)

DEX

14
(+2)

CON

14
(+2)

HP Icon.png Hit Points

90

Creature AC Icon.png Armour Class

18

Wild Shape Air Myrmidon Icon.png Wild Shape: Earth Myrmidon

Earth Myrmidon Portrait.png
Only available to Level 10 Circle of the Moon Druids.

Take the shape of a Earth Myrmidon who gains the ability to fly and to cast earth spells. You gain File:Sludgy Sling Earth Myrmidon Icon 64px.png Sludgy Sling, File:Burrow Earth Myrmidon Icon 64px.png Burrow (Earth Myrmidon), File:Muck to Metal Earth Myrmidon Icon 64px.png Muck to Metal, Grounded Thunder Strike Earth Myrmidon Icon 64px.png Grounded Thunder Strike and Elemental Warp Myrmidon Icon 64px.png Elemental Warp

Earth Myrmidon shape has the following physical attributes:

STR

18
(+4)

DEX

10

CON

17
(+3)

HP Icon.png Hit Points

103

Creature AC Icon.png Armour Class

18

Wild Shape Air Myrmidon Icon.png Wild Shape: Fire Myrmidon

Fire Myrmidon Portrait.png
Only available to Level 10 Circle of the Moon Druids.

Take the shape of a Fire Myrmidon who gains the ability to fly and to cast fire spells. You gain Scorching Strike Fire Myrmidon Icon 64px.png Scorching Strike, File:Myrmidon's Immolation Fire Myrmidon Icon 64px.png Myrmidon's Immolation, Cinderous Swipe Fire Myrmidon Icon 64px.png Cinderous Swipe and Elemental Warp Myrmidon Icon 64px.png Elemental Warp

Fire Myrmidon shape has the following physical attributes:

STR

13
(+1)

DEX

18
(+4)

CON

15
(+2)

HP Icon.png Hit Points

90

Creature AC Icon.png Armour Class

18

Wild Shape Air Myrmidon Icon.png Wild Shape: Water Myrmidon

Water Myrmidon Portrait.png
Only available to Level 10 Circle of the Moon Druids.

Take the shape of a Water Myrmidon who gains the ability to fly and to cast healing and cold spells. You gain Explosive Icicle Water Myrmidon Icon 64px.png Explosive Icicle, Heimal Strike Icon 64px.png Heimal Strike, Healing Vapours Water Myrmidon Icon 64px.png Healing Vapours and Elemental Warp Myrmidon Icon 64px.png Elemental Warp

Water Myrmidon shape has the following physical attributes:

STR

18
(+4)

DEX

14
(+2)

CON

16
(+3)

HP Icon.png Hit Points

90

Creature AC Icon.png Armour Class

18

Trivia