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Arrow of Many Targets
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Arrow of Many Targets is a Consumable(Arrow) item that can be fired from a Ranged Weapon.
This arrow is far more flexible than most - it can bend nearly in half without snapping.
Properties
- Arrows
- Single Use
- Rarity: Rare
- Weight: 0.1 kg / 0.2 lb
- Price: 50 gp
-
UID
ARR_Arrow_Of_RicochetUUID
b11b3f7f-d8ec-41db-93b9-24474aea31e3
Effect
- Deals Weapon Damage
- Range: 18 m / 60 ft
- Deal an additional half of that damage to three other targets in range.
Where to find
- Sold by:
- A'jak'nir Jeera in Crèche Y'llek
- Barcus Wroot in the Last Light Inn
- Bumpnagel in Angleiron's Cellar in Rivington
- Dammon in Emerald Grove (after reaching Level 6), at the Last Light Inn in the Shadow-Cursed Lands and at Forge of the Nine in the Lower City
- Esther in Rosymorn Monastery Trail
- Exxvikyap in Rivington General in Rivington
- Fytz the Firecracker at the Stormshore Armoury in Lower City X: -38 Y: -83
- Lann Tarv in Moonrise Towers
- Popper in Circus of the Last Days
- Quartermaster Talli in the Last Light Inn
- Roah Moonglow in Moonrise Towers
Notes
- The effect of this arrow on secondary targets is exactly the same as a regular shot, with the exception of halving the damage source component (weapon damage + weapon enchantment + ability modifier).
- The halving has no effect on damage riders (damage bonuses other than listed above). Notable bonuses unaffected by the reduction include Sharpshooter: All In and Titan Weapon.
- Arrows may ricochet into targets "protected" by Sanctuary.
- Arrows may ricochet into neutral characters and enemies.
- Arrows ricochet off any target, including inanimate objects, which is useful against Sanctuary.
- Arrow ricochets can hit invisible characters and break Invisibility.
- There is a bug, such that if the first arrow crits, all subsequent hits will also crit. You can force this with Hold Person or Hold Monster.
- Characters under the effects of an Elixir of Bloodlust can use this arrow to gain an additional action point by targeting the arrow at an object. When the object "dies" and a living creature is then hit by the same effect, the game gives you an additional action for killing an enemy, as per the Elixir. This also works with Chain Lightning.