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Prophecy
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Prophecies are a mechanic associated with Divination School wizards after unlocking Expert Divination at level 6.
After short resting, wizards with Expert Divination will receive a randomly selected prophecy from the list below for each spent Portent Die. These prophecies are simple tasks which, when fulfilled, will replenish a spent Portent Die with a new random value. They will be shown as conditions that persist until their conditions are fulfilled or a long rest. Short resting with unfulfilled prophecies will not replace them with new prophecies.
List of prophecies[edit section | visual editor]
Prophecy: Burn After Reading
- Deal at least 1Fire to an enemy to regain a Portent Die.
Prophecy: Frosty Reception
- Deal at least 1Cold to an enemy to regain a Portent Die.
Prophecy: Shocking Revelation
- Deal at least 1Lightning to an enemy to regain a Portent Die.
Prophecy: Thunderous Applause
- Deal at least 1Thunder to an enemy to regain a Portent Die.
Prophecy: Forceful Insistence
- Deal at least 1Force to an enemy to regain a Portent Die.
Prophecy: Grave Fate
- Deal at least 1Necrotic to an enemy to regain a Portent Die.
Prophecy: Venomous Words
- Deal at least 1Poison to an enemy to regain a Portent Die.
Prophecy: Headache
- Deal at least 1Psychic to an enemy to regain a Portent Die.
Prophecy: Holy Epiphany
- Deal at least 1Radiant to an enemy to regain a Portent Die.
Prophecy: Melting Pot
- Deal at least 1Acid to an enemy to regain a Portent Die.
Prophecy: A Blunt Tool
- Deal at least 1Bludgeoning to an enemy to regain a Portent Die.
Prophecy: A Little Prick
- Deal at least 1Piercing to an enemy to regain a Portent Die.
Prophecy: Cutting Edge
- Deal at least 1Slashing to an enemy to regain a Portent Die.
Prophecy: Guarded
- Casting an Abjuration spell will result in a new Portent Die.
Prophecy: A Little Help
- Casting an Conjuration spell will result in a new Portent Die.
Prophecy: Predictable
- Casting an Divination spell will result in a new Portent Die.
Prophecy: Spellbinding
- Casting an Enchantment spell will result in a new Portent Die.
Prophecy: Evocative
- Casting an Evocation spell will result in a new Portent Die.
Prophecy: Feign Surprise
- Casting an Illusion spell will result in a new Portent Die.
Prophecy: Dead Right
- Casting an Necromancy spell will result in a new Portent Die.
Prophecy: Changes
- Casting an Transmutation spell will result in a new Portent Die.
Prophecy: Well-Read
- Learning from or using a Spell Scroll will result in a new Portent Die.
Prophecy: Delivering Alms
- When you Help an ally, you will gain a new Portent Die.
Prophecy: Reap Rewards
- Dealing the killing blow to an enemy will result in a new a Portent Die.




































































