The Obscured set is a set of equipment that primarily benefits from the wearer or their target being lightly or heavily obscured. Also includes items that grant magical darkvision and blind immunity as they enhance what can be done in obscured areas. It overlaps somewhat with the Dark Justiciar Set, but items from that list are not duplicated here.
Strike an enemy, adding your proficiency bonus to the damage. Moreover, if the attack hits, it deals an additional 1d6PsychicDRS damage. This attack doesn't break concealment. ( Recharge: Short rest.)
Reduce the number you need to roll a Critical Hit while attacking by 1. This effect can stack. When you roll 2 damage or less, reroll the dice, taking the highest result.
You gain Advantage on Saving Throws while Lightly or Heavily Obscured. This weapon deals an additional 1d6 damage to creatures that are Lightly or Heavily Obscured.