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Pippin Bow

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Gondian Pippin Bow is a rock gnome member of the Church of Gond who can be found in the Steel Watch Foundry during Act Three.
You've got more courage than half this city combined.

Involvement[edit | edit source]

Act Three[edit | edit source]

Pippin Bow can be encountered together with Zanner ToobinZanner Toobin and other Gondians at the Foundry. He and Lilly TillyLilly Tilly only appear if two or more Gondians are killed during the party's first visit to the Foundry, the Motivator did not go off, and the party came back to the Foundry after visiting the Iron Throne.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Burning HandsBurning Hands (Action + Level 1 Spell Slot)
Damage: 3~18
3d6FireFire

Each flammable target is hit with 3d6FireFire damage.

DEX SaveDEX Save
Range: Self Range: Self
Concussive SmashConcussive Smash (Action)   –  Light Hammer
Damage: 0~3
1d4 - 1BludgeoningBludgeoning

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Fire BoltFire Bolt (Action)
Damage: 1~10
1d10FireFire

Hurl a mote of fire.

Range: 18 m / 60 ft Range: 18 m / 60 ft
Main Hand AttackMain Hand Attack (Action)   –  Light Hammer
Damage: 0~3
1d4 - 1BludgeoningBludgeoning

Make a melee attack with your equipped weapon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Misty StepMisty Step (Bonus Action + Level 2 Spell Slot)
Surrounded by silver mist, you teleport to an unoccupied space you can see.
Range: 18 m / 60 ft Range: 18 m / 60 ft
Scorching RayScorching Ray (Action + Level 2 Spell Slot)
Damage: 6~36
2d6FireFire
+ 2d6FireFire
+ 2d6FireFire

Hurl 3 rays of fire. Each ray deals 2d6FireFire damage.

Range: 18 m / 60 ft Range: 18 m / 60 ft

Loot[edit | edit source]

Related quests[edit | edit source]