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Iron Consul of Bane

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Iron Consuls are cunning field officers who excel at coordinating the Fists of Bane in combat.

Involvement[edit section | visual editor]

Act Three[edit section | visual editor]

Iron Consults are Banite field officers who are in key locations around Baldur's Gate such as Wyrm's Rock Fortress and the Steel Watch Foundry.

Combat[edit section | visual editor]

Iron Consuls are potent melee fighters with five level 3 spell slots. They are melee-oriented opponents, with the ability to enhance their fellow Fist of Banes with the use of Voice of Command Voice of Command.

Attacks and actions[edit section | visual editor]

Main Hand Attack Main Hand Attack (Action)   –  Spear +1
Damage: 7~12
1d6 + 6Piercing⁠Piercing

Make a melee attack with your equipped weapon.

Silence Silence (Action + Level 2 Spell Slot)

Create a sound-proof sphere. All within are Silenced Silenced and Immune to Thunder⁠Thunder damage.

Command an ally in the Dark Lord's name, letting them channel Bane's Wrath Bane's Wrath.

Tactician only[edit section | visual editor]

Goading Attack (Melee) Goading Attack (Melee) (Action + Superiority Die)   –  Spear +1
Damage: 7~12 + modifiers

Goad an enemy into attacking only you. It gains Disadvantage Disadvantage on attack rolls against anyone but you.[See: Bugs]

Loot[edit section | visual editor]

Known Iron Consuls[edit section | visual editor]

Baldur's Mouth[edit section | visual editor]

Felogyr's Fireworks[edit section | visual editor]

Wyrm's Rock Fortress[edit section | visual editor]

Steel Watch Foundry[edit section | visual editor]

Related quests[edit section | visual editor]

Notes[edit section | visual editor]