(Redirected from Psychic damage)
For other possible meanings of Psychic in the game, see:
damage types in the game.
is one of the- For all sources of Psychic, see Category:Sources of Psychic damage.
- For creatures weak to Psychic, see Category:Vulnerable to Psychic.
- For creatures resistant to Psychic, see Category:Resistant to Psychic.
- For creatures immune to Psychic, see Category:Immune to Psychic.
Sources of Psychic damage[edit source]
The following sections list various ways in which a player character, or creatures they summon, can deal Psychic damage.
Special actions, spells, etc. that are exclusively accessible to non-player characters are not listed.
Spells[edit source]
Class actions
- No results
Special actions
Weapons
The following weapons deal Psychic damage as part of their regular attacks.
Equipment
The following equipment add Psychic damage to the wearer's attacks or can deal Psychic damage through other means.
Slinging Shoes: This item deals +2d4 when thrown.
Boots of Psionic Movement: A githyanki wearer who casts gains +1d4 on their next weapon attack.
Circlet of Psionic Revenge: When succeeding a saving throw, deal 1d4 to the attacker.
Bonespike Helmet: Upon , inflict 2d4 to nearby enemies.
WIS Save (Weapon action DC) to halve damage.
Strange Conduit Ring: When concentrating, weapon attacks deal +1d4.
Interactions
Psionic Ward Armour: A githyanki wearer gains resistance to psychic.
Braindrain Gloves: Inflict upon dealing psychic damage.