Drilldown: spells
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spells > spell level
:
3
or
4
or
7
& is ritual:
None
& can upcast:
None
& damage
:
1d10
or
1d4
or
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melee (19) ·
ranged (17) ·
self (17)
Showing below up to 95 results in range #1 to #95.
A
- Animate Dead (Duergar)
- Animate Dead: Skeleton
- Animate Dead: Skeleton Squad
- Animate Dead: Zombie
- Animate Dead: Zombie Batallion
- Astral Rift
B
C
- Castigate Heartform
- Celestial Haste
- Conjure Minor Elemental
- Conjure Minor Elemental: Azer
- Conjure Minor Elemental: Ice Mephits
- Conjure Minor Elemental: Mud Mephits
- Conjure Woodland Being
- Corrosive Age
- Crusader's Mantle
D
- Draconic Elemental Weapon: Fire
- Draconic Elemental Weapon: Lightning
- Draconic Elemental Weapon: Thunder
E
- Elemental Age
- Elemental Weapon
- Elemental Weapon: Acid
- Elemental Weapon: Cold
- Elemental Weapon: Fire
- Elemental Weapon: Lightning
- Elemental Weapon: Thunder
F
- Fear
- Feign Death
- Fire Shield
- Fire Shield: Chill
- Fire Shield: Warm
- Flame of Wrath
- Fly (Bonus Action)
- Freedom of Movement
- Frost of Dark Winter
G
- Gargoyle's Countenance
- Gaseous Form
- Githborn: Flying Boots
- Glacial Age
- Glyph of Warding: Detonation
- Glyph of Warding: Sleep
- Grasping Vine
- Greater Invisibility
- Guardian of Faith
H
K
M
- Mapped Terror: Ceremorphosis
- Mapped Terror: Darkness
- Mapped Terror: Disease
- Mapped Terror: Powerlessness
- Mark of Putrefaction
- Mind Flayer Domination
- Mind Mastery
N
O
P
- Paralyzing Ray
- Plant Growth
- Polymorph
- Protection from Energy
- Protection from Energy: Acid
- Protection from Energy: Cold
- Protection from Energy: Fire
- Protection from Energy: Lightning
- Protection from Energy: Thunder