Sharp-eye Sluck: Difference between revisions

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{{CharacterInfo
{{Infobox character
|name=Sharp-Eye Mirg
| name = Sharp-Eye Sluck
|STR=10
| image = Sharp-Eye Sluck.PNG
|level=2
| titles = Novice of the Absolute
|race=Goblin
| race = [[Goblin]]
|type=Humanoid
| faction = [[Cult of the Absolute]]
|HP=12
| level = 2
|AC=13
|size=Small
|weight=35kg
|proficiency=2
|initiative=+2
|DEX=14
|CON=10
|INT=10
|WIS=8
|CHA=8
|faction=[[Cult of the Absolute]]
|location=[[Goblin Camp]]
|exp=15
|speed=9m / 30ft
|passive={{SmallIcon|Darkvision Icon.png}} [[Darkvision]]


{{SmallIcon|Opportunity Attack Icon.png}} [[Opportunity Attack]]
| modules =
}}'''Mirg''' is a [[Goblin]] [[Goblin Sharp-Eye|Sharp-Eye]] in the [[Goblin Camp]] in [[Act One]]. She hanging around one of the tables close to the the stage were [[Volo]] is preforming.{{Q|'Ere's to th' Absolute!|Mirg praising the [[Absolute]].}}
{{Infobox statistics
| child = yes
| size = Small
| type = Humanoid
| armour_class = 13
| hit_points = 12
| hit_points_tactician = 15
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 35
| weight_lb =
| hiddenlevel = 2
| str = 10
| dex = 14
| con = 10
| int = 10
| wis = 8
| cha = 8


== Act One ==
| condition1_name = Slightly Drunk
If the player successfully poisons the booze tub in the Goblin Camp, Mirg will be the one to purpose a toast, encouraging you to give it. It can be declined with her doing it instead, though she will urge the player to drink up. There are a variety of ways things can play out in trying to convince her and the others to drink the poisoned booze.
| condition1_description = +2 to STR, disadvantage on CHA and DEX checks.
*''Down the drink.'' {{SavingThrow|CON|dc=15}} to avoid taking{{DamageInfo|count=1|die=6|type=Poison}}for {{Duration|10}}.
*{{SkillCheck|Sleight of Hand|10}}. ''Spill the beer, then pretend to drink from the empty cup.''
*{{SkillCheck|Deception|10}}. "After you! I shouldn't drink before the host."
Failing any of the checks above will give you another chance to avoid suspicion:
*''Down the drink.'' Leading to the save as above.
*"You've caught me. It's poisoned." '''This will turn the whole camp hostile.'''
*{{SkillCheck|Persuasion|10}}. "I'm simply being a good guest, that's all."
*{{SkillCheck|Deception|10}}. "I was checking none of you idiots had spilled anything foul in there."
*[[Detect Thoughts]] {{SkillCheck|Intelligence|12}}. "Don't be stupid. You might be able to drink all day - the Absolute needs me sober."
If successful in tricking the goblin's, Mirg will be one of the many to die from her drink.


==Conditions==
| feature1_name = Darkvision
{{ConditionPage
| feature1_description = Can see in the dark up to 12m.
| icon = Alcohol Condition Icon.webp
| feature2_name = Opportunity Attack
| effects =
| feature2_description = Automatically attack an enemy moving out of your reach.
Just drunk enough for everyone to notice. [[Strength]] increased by 2, {{Disadvantage}} on [[Charisma]] and [[Dexterity]] checks.
| feature3_name = Fury of the Small
|name=Slightly Drunk}}
| feature3_description = When damaging a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat.  
==Attacks and Abilities==
| feature3_mode = Tactician
===Ranged Attack - [[Goblin Bow]]===
}}
{{Action}}
}}
'''Sharp-Eye Sluck''' is a [[Goblin]] [[Goblin Sharp-Eye|Sharp-Eye]] in the [[Goblin Camp]] in [[Act One]]. She is guarding the path leading to [[Rosymorn Monastery Trail]], the overland route to the [[Shadow-Cursed Lands]] and [[Act Two]], alongside [[Devout Wasp]] and [[Warlock Tud]].{{Q|Tribe?|Sluck questioning the player.}}


{{Attack Roll}}: +4{{DamageInfo|count=1|die=6|type=Piercing|modifier=2}}{{Range|m=18|ft=60}}
==Attacks and abilities==
*Can use [[Weapon Actions]].
{{Feature box|Ranged Attack|item=Goblin Bow}}
*May use [[Arrow of Fire]].
===[[Ensnaring Strike (Ranged)]]===
Your attack summons thorny vines that possibly [[Ensnared (Condition)|Ensnared]] your target.


{{Action}}
{{Feature box|Ensnaring Strike (Ranged)|item=Goblin Bow}}


{{Attack Roll}}: +4{{DamageInfo|count=1|die=6|plus=2|type=Piercing}}{{SavingThrow|STR|dc=9}}  to resist becoming {{SmallIcon|Ensnared Condition Icon.webp}} [[Ensnared (Condition)|Ensnared]] and take{{DamageInfo|count=1|die=6|type=Piercing}}at the start of each turn.{{Duration|10}}.
{{Feature box|Nimble Escape}}


{{Concentration}}
{{Feature box|Worg Companion}}
===Nimble Escape===
Retreat safely: moving won't provoke [[Opportunity Attack|Opportunity Attacks]].


{{Action|Bonus}}
== Notes ==
*Gains [[Disengage (Condition)|Disengage]] condition.
===Worg Companion===
Some Sharp-Eyes have access to the [[Worg Companion]] ability, allowing them to summon a [[Worg]]


{{Action}}
* Despite only saying the word "Tribe" in dialogue with players, Sluck speaks in full sentences in her ambient banter with fellow goblins.
 
{{NavGoblinCamp}}

Latest revision as of 10:14, 28 April 2024

Sharp-Eye Sluck is a Goblin Sharp-Eye in the Goblin Camp in Act One. She is guarding the path leading to Rosymorn Monastery Trail, the overland route to the Shadow-Cursed Lands and Act Two, alongside Devout Wasp and Warlock Tud.
Tribe?
— Sluck questioning the player.

Attacks and abilities[edit | edit source]

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Goblin Bow
Normal weapon damage

Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Ensnaring Strike Ranged.webp
Normal weapon damage

Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring Ensnaring your target.

Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.

STR Save
 Range: 18 m / 60 ft
Disengage.webp

Retreat safely: moving won't provoke Opportunity Attacks.
Summon Companion.webp

Gain a beast companion that accompanies you on your adventures and fights alongside you.
 Range: 18 m / 60 ft

Notes[edit | edit source]

  • Despite only saying the word "Tribe" in dialogue with players, Sluck speaks in full sentences in her ambient banter with fellow goblins.