Rage (Boar) (Condition): Difference between revisions

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(Created page with "{{Condition page | icon = Rage Boar Condition Icon.webp | effects = * Deals an additional {{DamageText|2|Slashing}} damage with melee attacks. * Has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws. * Can use {{SAI|Frenzied Strike}}. * Rage ends early if the boar didn't attack an enemy or take damage since its last turn. }}")
 
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| effects = * Deals an additional {{DamageText|2|Slashing}} damage with melee attacks.
| effects = * Deals an additional {{DamageText|2|Slashing}} damage with melee attacks.
* Has [[Resistance]] to physical damage, and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]].
* Has [[Resistance]] to physical damage, and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]].
* Can use {{SAI|Frenzied Strike}}.
* Can use {{SAI|Frenzied Strike (Boar)}}.
* Rage ends early if the boar didn't attack an enemy or take damage since its last turn.
* Rage ends early if the boar didn't attack an enemy or take damage since its last turn.
| grants = Frenzied Strike (Boar)
| stack id = RAGE
| stack priority = 0
| tick type = end
| properties = UnavailableInActiveRoll
| status groups = SG_Rage, SG_RemoveOnRespec
}}
}}

Latest revision as of 09:12, 14 May 2024

Properties

Status IDStack ID: RAGE

Status groupsStatus groups: SG_RageSG_RemoveOnRespec

Loses duration: end of turn

Stack priority: 0

More properties:

Grants:

Conditions with the same stack ID

Conditions with the stack ID RAGE, only one of these can be applied at the same time:

Condition Effects

Frenzied (Condition) Frenzied

  • Deal an additional 2 damage with melee and improvised weapons, and when throwing objects.
  • Cannot cast or concentrate on spells.

Rage (Condition) Rage

  • Deals an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, unarmed strikes, and while throwing objects.
  • Has resistance to Damage TypesPhysical damage, and Advantage Icon.png Advantage on Strength Checks and Saving throws.
  • Cannot cast or concentrate on Spells.

Rage (Boar) (Condition) Rage

Rage: Bear Heart (Condition) Rage: Bear Heart

Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.

Rage: Eagle Heart (Condition) Rage: Eagle Heart

Rage: Elk Heart (Condition) Rage: Elk Heart

Rage: Tiger Heart (Condition) Rage: Tiger Heart

Rage: Wolf Heart (Condition) Rage: Wolf Heart

Sources of Rage