Berserker: Difference between revisions
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: While {{Cond|Frenzied}}, you can't be {{Cond|Charmed}} or {{Cond|Frightened}}, and {{SAI|Calm Emotions}} no longer ends your rage. | : While {{Cond|Frenzied}}, you can't be {{Cond|Charmed}} or {{Cond|Frightened}}, and {{SAI|Calm Emotions}} no longer ends your rage. | ||
Latest revision as of 20:38, 15 May 2024
Violence is both a means and an end. You follow a path of untrammeled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.
Violence is both a means and an end. You follow a path of untrammeled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being.
Berserker is one of the Subclasses of Barbarian. These Barbarians are more specialized in using their anger to gain more abilities while raging in combat.
Subclass Features[edit | edit source]
This subclass obtains all the features from its base class, Barbarian, in addition to its unique features outlined below.
Level 3
- Your Rage turns into a Frenzy! You gain the following two as a Bonus action and you can also make an Improvised Weapon Attack as a bonus action:
- Make another weapon attack using a bonus action.
- Pick up an item or a creature and throw it at a target, dealing additional damage and knocking it .
Level 6
- While , you can't be or , and no longer ends your rage.
Level 10
- Menace an enemy and instill a terrible within them. If the target resists the effect, it can't be targeted again until after a Long Rest.
- On subsequent turns, you can use to prolong the target's fear.
External Links[edit | edit source]
- Berserker on the Forgotten Realms Wiki