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Flurry of Blows: Topple: Difference between revisions

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{{ActionPage
{{ActionPage
| image = Flurry of Blows Topple.webp
| image = Flurry of Blows Topple.webp
| summary = '''{{PAGENAME}}''' is a {{Class|Way of the Open Hand}} bonus action that enhances your {{SAI|Flurry of Blows}} to stagger your target as well, preventing reactions as long as it connects.
| summary = '''{{PAGENAME}}''' is a [[Way of the Open Hand]] Monk class action. It is an enhanced variant of {{SAI|Flurry of Blows}} that can potentially knock a target {{Cond|Prone}}.
| description = Punch twice in quick succession and potentially knock the target {{SAI|Prone (Condition)|Prone}}.
| description = Punch twice in quick succession and potentially knock the target {{SAI|Prone (Condition)|Prone}}.
| cost = bonus, ki:1
| cost = bonus, ki
| damage = amount: 1d4, type: Bludgeoning, mod: Dexterity
| damage = 1d4
| damage2 = amount: 1d4, type: Bludgeoning, mod: Dexterity
| damage type = Bludgeoning
| damage modifier = finesse
| extra damage = 1d4
| extra damage type = Bludgeoning
| extra damage modifier = finesse
| range = melee
| range = melee
| attack roll = yes
| attack roll = yes
| additional =  
| save = DEX
* Equivalent to two normal unarmed attacks.
| save dc = weapon action
* Affected by {{SAI|Martial Arts: Deft Strikes}}, scaling with your level.  
| additional = * Equivalent to two normal unarmed attacks.
* Affected by {{SAI|Martial Arts: Dextrous Attacks}}, scaling with your Strength or Dexterity, whichever is higher.
* Affected by {{Pass|Martial Arts: Deft Strikes}}, scaling with your level.  
| higherlevels =
* Affected by {{Pass|Martial Arts: Dextrous Attacks}}, scaling with your Strength or Dexterity, whichever is higher.
* Damage at level 3: {{InfoBlob|{{DamageInfo | 1d6 | Bludgeoning | modifier = Dexterity}} + {{DamageInfo | 1d6 | Bludgeoning | modifier = Dexterity}}}}
| higher levels =  
* Damage at level 9: {{InfoBlob|{{DamageInfo | 1d8 | Bludgeoning | modifier = Dexterity}} + {{DamageInfo | 1d8 | Bludgeoning | modifier = Dexterity}}}}
* Damage at Monk level 3:
{{DamageInfo | 1d6 | Bludgeoning | modifier = finesse}} + {{DamageInfo | 1d6 | Bludgeoning | modifier = finesse}}
* Damage at Monk level 9:
{{DamageInfo | 1d8 | Bludgeoning | modifier = finesse}} + {{DamageInfo | 1d8 | Bludgeoning | modifier = finesse}}
| condition = Prone
| condition = Prone
| condition duration = 1
| condition duration = 1
| condition save = DEX
| condition save = Dexterity
| condition dc = weapon action
| class learns at level 3 = Way of the Open Hand
| class learns at level 3 = Way of the Open Hand
| notes =
| notes = * The {{Saving throw}} for this attack is rolled against the attacker's [[Difficulty Class#Weapon Action DC|weapon action DC]] given by:
* '''Does not''' trigger [[Extra Attack]].
:{{InfoBlob|1=Weapon action DC = 8 + [[Proficiency Bonus]] + [[Strength]] or [[Dexterity]] modifier}}
* Additional sources of {{action|bonus}} such as [[Wholeness of Body]] or [[Thief|Thief → Fast Hands]] may be used to execute this multiple times per turn.
* The {{Saving throw}} is rolled when the second punch lands. If it misses, the target cannot be knocked {{Cond|Prone}} even if the first punch lands.
* Affected by all bonuses that apply to regular unarmed attacks, such as Manifestation of Body / Soul / Mind from [[Way of the Open Hand]].
* This attack {{em|does not}} trigger {{Pass|Extra Attack}}.
* Additional sources of {{action|bonus}} such as {{SAI|Wholeness of Body}} or {{Pass|Fast Hands}} may be used to execute this attack multiple times per turn.
* This attack is affected by all bonuses that apply to regular unarmed attacks, such as {{Pass|Manifestation of Body}}, {{Pass|Manifestation of Soul|Soul}}, or {{Pass|Manifestation of Mind|Mind}}.
}}
}}
{{MonkNavbox}}
{{MonkNavbox}}

Latest revision as of 10:00, 29 July 2024

Flurry of Blows Topple.webp

Flurry of Blows: Topple is a Way of the Open Hand Monk class action. It is an enhanced variant of Flurry of Blows Flurry of Blows that can potentially knock a target Prone Prone.

Description

Punch twice in quick succession and potentially knock the target Prone Prone.

Properties

Cost:
Bonus action + Ki Point
Damage:
+
Details:
Attack roll
 Melee: 1.5 m / 5  ft
DEX Save (Weapon action DC)

At Higher Levels

  • Damage at Monk level 3:
+
  • Damage at Monk level 9:
+

Condition: Prone

Prone Prone

Duration: 1 turn

Weapon action DC  Dexterity saving throw

How to learn

Classes:

Notes

Weapon action DC = 8 + Proficiency Bonus + Strength or Dexterity modifier