Ad placeholder

Mask of Vengeance (Overgrown Tunnel): Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(added identity)
 
(4 intermediate revisions by the same user not shown)
Line 10: Line 10:
Portrait Mask of Vengeance (Overgrown Tunnel).png|Portrait
Portrait Mask of Vengeance (Overgrown Tunnel).png|Portrait
</gallery>
</gallery>
| race = [[Drow half-elf]]
| identity = Female
| size = Medium
| race = [[Drow Half-Elf]]
| size = [[Medium]]
| type = [[Humanoid]]
| type = [[Humanoid]]
| ac = 12
| ac = 12
Line 28: Line 29:
| passives = Opportunity Attack, Part of the Flock @ Whispering Mask, Vengeful
| passives = Opportunity Attack, Part of the Flock @ Whispering Mask, Vengeful
}}
}}
The '''Mask of Vengeance''' is a [[Drow]] [[Half-Elf]] member of [[Auntie Ethel|Auntie Ethel's]] flock. She is encountered in the [[Overgrown Tunnel]] inside the [[Riverside Teahouse]] / [[Gnarled Teahouse]] in [[Act One]].
The '''Mask of Vengeance''' is a [[Drow]] [[Half-Elf]] member of {{CharLink|Auntie Ethel|Auntie Ethel's}} flock. She is encountered in the [[Overgrown Tunnel]] inside the [[Riverside Teahouse]] / [[Gnarled Teahouse]] in [[Act One]].


== Involvement ==
== Involvement ==
Like the other [[:Category:Hag_Victims|Masks]], the Mask of Vengeance is initially hostile by virtue of wearing a {{RarityItem|Whispering Mask}}, placing her under the {{cond|Charmed|charming}} effect of {{SAI|Part of the Flock}}.  
Like the other [[:Category:Hag_Victims|Masks]], the Mask of Vengeance is initially hostile by virtue of wearing a {{SmRarityItem|Whispering Mask}}, placing her under the {{cond|Charmed|charming}} effect of {{SAI|Part of the Flock}}.  


If the party manages to encounter her after Ethel is dead, she will no longer be hostile, but her sanity will no longer be intact. She will still be hostile if Ethel has been defeated but the party accepted the offer of {{SmRarityItem|Auntie Ethel's Hair|Hag's Hair}} and let Ethel escape.
If the party manages to encounter her after Ethel is dead, she will no longer be hostile, but her sanity will no longer be intact. She will still be hostile if Ethel has been defeated but the party accepted the offer of {{SmRarityItem|Auntie Ethel's Hair|Hag's Hair}} and let Ethel escape.
Line 42: Line 43:


=== Notable loot ===
=== Notable loot ===
* {{MdRarityItem|Studded Leather Armour}}
* {{MdRarityItem|Warhammer}}
* {{MdRarityItem|Warhammer}}
* {{MdRarityItem|Studded Leather Armour}}


=== Allies ===
=== Allies ===
Line 54: Line 55:


== Notes ==
== Notes ==
{{notebegin}}
*Her {{SAI|Vengeful Strike}}  can be made twice in one turn thanks to {{SAI|Vengeful}} granting her an extra reaction.
*Her {{SAI|Vengeful Strike}}  can be made twice in one turn thanks to {{SAI|Vengeful}} granting her an extra reaction.
*Contrary to the {{SAI|Vengeful}} tooltip stating that it only triggers "when attacked," [[Vengeful Strike]] will react to anything that targets Mask of Vengeance within melee range, including spells.
*Contrary to the {{SAI|Vengeful}} tooltip stating that it only triggers "when attacked," [[Vengeful Strike]] will react to anything that targets Mask of Vengeance within melee range, including spells.
 
{{noteend}}
{{Sunlit Wetlands}}
{{Sunlit Wetlands}}
[[Category:Hag Victims]]
[[Category:Hag Victims]]

Latest revision as of 21:17, 22 November 2024

The Mask of Vengeance is a Drow Half-Elf member of Auntie Ethel Auntie Ethel's flock. She is encountered in the Overgrown Tunnel inside the Riverside Teahouse / Gnarled Teahouse in Act One.

Involvement[edit | edit source]

Like the other Masks, the Mask of Vengeance is initially hostile by virtue of wearing a Whispering Mask, placing her under the charming charming effect of Part of the Flock Part of the Flock.

If the party manages to encounter her after Ethel is dead, she will no longer be hostile, but her sanity will no longer be intact. She will still be hostile if Ethel has been defeated but the party accepted the offer of Hag's Hair and let Ethel escape.

Combat[edit | edit source]

Attacks and actions[edit | edit source]

Mask of Vengeance must succeed a DC 17  Wisdom saving throw at the start of each of her turns or become affected by Hag's Pawn. If she succeeds the throw, she will pass the turn without harming the party.

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Warhammer
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Vengeful Strike.webp
Vengeful Strike Vengeful Strike ()
Normal weapon damage +
D4 Psychic.png 2d4 (2~8) Damage TypesPsychic

Lace your attack with all the vengeance hidden within you.

 Melee: 1.5 m / 5  ft

Notable loot[edit | edit source]

Allies[edit | edit source]

Related quests[edit | edit source]

Notes[edit | edit source]

  • Her Vengeful Strike Vengeful Strike can be made twice in one turn thanks to Vengeful Vengeful granting her an extra reaction.
  • Contrary to the Vengeful Vengeful tooltip stating that it only triggers "when attacked," Vengeful Strike will react to anything that targets Mask of Vengeance within melee range, including spells.