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Chill of the Mountain: Difference between revisions
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{{ | {{Feature page | ||
| type = action | |||
| summary = '''{{PAGENAME}}''' is an action that allows a [[Way of the Four Elements]] monk to hit with cold damage and reduce the movement speed of their opponent. This action is the monk's equivalent of {{SAI|Ray of Frost}}. | |||
| | | description = Call forth the cold mountain winds and reduce the target's movement speed by {{dist|m=3}}. | ||
| image = Ray of Frost.webp | |||
| summary = '''{{PAGENAME}}''' is an | | controller icon = Ray of Frost Icon.webp | ||
| cost = action, ki | | hotbar icon = Ray of Frost Unfaded Icon.webp | ||
| damage | | damage = 1d10 | ||
| | | damage type = Cold | ||
| | | cost = action, ki | ||
| | | attack roll = ranged spell | ||
| | | range = ranged | ||
| higher levels = At level 9 with {{SAI|Improved Elemental Casting}}, the damage increases to {{Damage inline| 2d10 | Cold}}. | |||
| uid = Projectile_RayOfFrost_Monk | |||
| spell flags = HasHighGroundRangeExtension, HasSomaticComponent, IsHarmful, RangeIgnoreVerticalThreshold | |||
| grants = Martial Arts: Bonus Unarmed Strike | |||
| condition = Ray of Frost | |||
| condition duration = 1 | |||
| class learns at level 3 = Way of the Four Elements | |||
}} | }} | ||
{{MonkNavbox}} |
Latest revision as of 00:21, 6 March 2025
Chill of the Mountain is an action that allows a Way of the Four Elements monk to hit with cold damage and reduce the movement speed of their opponent. This action is the monk's equivalent of .
Cold.
UID
Description
Call forth the cold mountain winds and reduce the target's movement speed by 3 m / 10 ft.Properties
- Cost
Action +
Ki Point
Damage: 1~101d10Cold
- Details
Ranged spell attack roll
Range: 18 m / 60 ft
At higher levels
At level 9 with , the damage increases to 2d10
Technical details

Projectile_RayOfFrost_Monk
Grants:
Condition: Ray of Frost
Duration: 1 turn
- Movement Speed is reduced by
3 m / 10 ft.
How to learn
Classes:
- Class level 3: Way of the Four Elements