SlimeSlurp (talk | contribs) (I made a page for someone that has a tadpole on their corpse in act 2) |
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| description = Zealot Malik is a human zealot and True Soul of the Cult of the Absolute in Act Two. He is stationed at the stairs leading into Moonrise Towers, guarding the entrance from intruders and vetting any new arrival before they can enter the seat of the [[Absolute]]. | |||
| image = Zealot Malik.png | |||
}} | |||
{{Redirect | |||
| redirect = Malik | |||
| use1 = the iron consul of the same name | |||
| article1 = Malik (iron consul) | |||
}} | |||
{{Infobox creature | |||
| name = Zealot Malik | |||
| image =<gallery> | |||
Zealot Malik.png|In-game | |||
Portrait Malik (zealot).png|Portrait | |||
</gallery> | |||
| identity = Male | |||
| va = Dave Jones | |||
| faction = [[Cult of the Absolute]] | |||
| occupation = Guard | |||
| size = [[Medium]] | |||
| type = [[Humanoid]] | |||
| race = [[Human]] | |||
| archetype = [[Zealot of the Absolute]] | |||
| class = [[Paladin]] | |||
| level = 8 | |||
| e hp = 49 | |||
| hp = 70 | |||
| t hp = 91 | |||
| ac = 18 | |||
| movement m = 9 | |||
| weight kg = 75 | |||
| xp = 140 | |||
| str = 18 | |||
| dex = 10 | |||
| con = 16 | |||
| int = 9 | |||
| wis = 11 | |||
| cha = 16 | |||
| wis save prof = yes | |||
| cha save prof = yes | |||
| str save extra = +3 | |||
| dex save extra = +3 | |||
| con save extra = +3 | |||
| int save extra = +3 | |||
| wis save extra = +3 | |||
| cha save extra = +3 | |||
| athletics = 4 | |||
| acrobatics = 0 | |||
| perception = 0 | |||
| conditions = Aura of Protection (Aura) | |||
| passives = Divine Health, Extra Attack, Great Weapon Fighting, Opportunity Attack, Relentless Avenger | |||
| uuid = b302d246-59ff-48ee-8247-0e3bcfd4b38e | |||
| uid = S_MOO_EntranceGuard_001 | |||
| stats = MOO_ZealotOfTheAbsolute_Human | |||
}} | |||
'''Zealot Malik''' is a [[True Soul]] zealot of the [[Cult of the Absolute]] in [[Act Two]]. He is stationed at the stairs leading into [[Moonrise Towers]], guarding the entrance from intruders and vetting any new arrival before they can enter the seat of the Absolute. | |||
{{DiQ|Before the Absolute? I was nobody.|Malik (zealot)}} | |||
== Involvement == | |||
=== Act Two === | |||
==== Moonrise Towers ==== | |||
If observed approaching the main entrance to Moonrise Towers for the first time, Malik stops the party and psionically probes their tadpoles through the use of his {{SmRarityItem|Mind Flayer Parasite Specimen|own}}. Upon recognizing the party as [[True Soul]]s, Malik asks for news from the field; the party can respond with a variety of dialogue options. If asked why he is on guard duty at the entrance, he reveals being tasked to recognize fellow True Souls.{{ref|''"Ah, one blessed like myself. What news, True Soul?"'' - Malik<br>''"I might ask the same. Why is one of our rank on guard duty?"''<br>''"Who better to suss out his like?"''}} | |||
If {{CharLink|Minthara}} is freed from the [[Moonrise Towers Prison]], the party can lead her out of Moonrise Towers through the main entrance. Passing by Malik and {{CharLink|Merim}} results in their blocking the party's path, demanding an explanation as to why Minthara is not in her cell. If convinced the party have the authority to escort her out (or that she has been fully subjugated), they are satisfied and the party may leave peacefully;{{ref|If Minthara is recruited as a companion and returns to Moonrise Towers while {{CharLink|Ketheric Thorm}} is still alive, and she is not near the player character or another tadpole-infected companion, she (whether [[Disguise_Self_(Condition)|disguised]] or not) is attacked if seen by tower guards or other principal followers of the [[Absolute|Absolute]]. If other party members are nearby, they may be drawn into the conflict as well. The exact range required to avoid a fight is not yet known, but if avoiding a fight is desired, it is recommended that Minthara remains within sight of a tadpoled party member while in Moonrise Towers.}} otherwise Malik and Merin become hostile. | |||
* {{Dialogue option|She's completely loyal to me. I'll keep her in line.|roll=Persuasion|dc=14}} | |||
* {{Dialogue option|She goes where I take her - get out of my way.|roll=Intimidation|dc=14}} | |||
* {{Dialogue option|She's entirely repurposed, and has no will of her own.|roll=Deception|dc=14}} | |||
==== Defending Moonrise Towers ==== | |||
If alive when the {{CharLink|Aylin|Nightsong}} is freed and the [[Harpers]] launch their assault on Moonrise Towers, Malik is killed during the subsequent battle. His corpse can be found at the bottom of the stairs of the main door entering Moonrise, at {{coords|-157|-135}}. | |||
== Combat == | |||
=== Attacks and abilities === | |||
{{Feature box|Branding Smite}} | |||
{{Feature box|Cleave|item=Halberd}} | |||
{{Feature box|Hamstring Shot|item=Shortbow}} | |||
{{Feature box|Lacerate|item=Halberd}} | |||
{{Feature box|Lay on Hands: Greater Healing}} | |||
{{Feature box|Lay on Hands: Lesser Healing}} | |||
{{Feature box|Main Hand Attack|item=Halberd}} | |||
{{Feature box|Ranged Attack|item=Shortbow}} | |||
{{Feature box|Rush Attack|item=Halberd}} | |||
{{Feature box|Throw|item=Caustic Bulb}} | |||
{{Feature box|Thunderous Smite}} | |||
==== Tactician and Honor mode ==== | |||
{{Feature box|Abjure Enemy}} | |||
=== Loot === | |||
* {{MdRarityItem|Caustic Bulb}} (if unused) | |||
* {{MdRarityItem|Halberd}} | |||
* {{MdRarityItem|Mind Flayer Parasite Specimen}} | |||
* {{MdRarityItem|Moonrise Guard's Key}} | |||
* {{MdRarityItem|Plate Armour}} | |||
* {{MdRarityItem|Shortbow}} | |||
== References == | |||
{{notebegin}} | |||
{{reflist}} | |||
{{noteend}} | |||
{{Moonrise Towers|state=1}} | |||
[[Category:Humanoids]] | |||
[[Category:Humans]] | |||
[[Category:Characters]] | |||
[[Category:Characters in Act Two]] | |||
[[Category:Characters in Moonrise Towers]] | |||
[[Category:Paladins]] | |||
[[Category:Followers of the Absolute]] |
Latest revision as of 11:07, 10 March 2025

“Before the Absolute? I was nobody.„
Involvement[edit | edit source]
Act Two[edit | edit source]
Moonrise Towers[edit | edit source]
If observed approaching the main entrance to Moonrise Towers for the first time, Malik stops the party and psionically probes their tadpoles through the use of his own. Upon recognizing the party as True Souls, Malik asks for news from the field; the party can respond with a variety of dialogue options. If asked why he is on guard duty at the entrance, he reveals being tasked to recognize fellow True Souls.[1]
If Minthara is freed from the Moonrise Towers Prison, the party can lead her out of Moonrise Towers through the main entrance. Passing by Malik and Merim results in their blocking the party's path, demanding an explanation as to why Minthara is not in her cell. If convinced the party have the authority to escort her out (or that she has been fully subjugated), they are satisfied and the party may leave peacefully;[2] otherwise Malik and Merin become hostile.
- [PERSUASION] She's completely loyal to me. I'll keep her in line. (DC 14)
- [INTIMIDATION] She goes where I take her - get out of my way. (DC 14)
- [DECEPTION] She's entirely repurposed, and has no will of her own. (DC 14)
Defending Moonrise Towers[edit | edit source]
If alive when the Nightsong is freed and the Harpers launch their assault on Moonrise Towers, Malik is killed during the subsequent battle. His corpse can be found at the bottom of the stairs of the main door entering Moonrise, at X: -157 Y: -135.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Tactician and Honor mode[edit | edit source]
Loot[edit | edit source]
References[edit | edit source]
- ↑ "Ah, one blessed like myself. What news, True Soul?" - Malik
"I might ask the same. Why is one of our rank on guard duty?"
"Who better to suss out his like?" - ↑ If Minthara is recruited as a companion and returns to Moonrise Towers while Ketheric Thorm is still alive, and she is not near the player character or another tadpole-infected companion, she (whether disguised or not) is attacked if seen by tower guards or other principal followers of the Absolute. If other party members are nearby, they may be drawn into the conflict as well. The exact range required to avoid a fight is not yet known, but if avoiding a fight is desired, it is recommended that Minthara remains within sight of a tadpoled party member while in Moonrise Towers.