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Flurry of Blows: Topple: Difference between revisions

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| higher levels =  
| higher levels =  
* Damage at level 3:
* Damage at level 3:
{{InfoBlob|{{DamageInfo | 1d6 | Bludgeoning | modifier = Dexterity}} + {{DamageInfo | 1d6 | Bludgeoning | modifier = Dexterity}}
{{DamageInfo | 1d6 | Bludgeoning | modifier = Dexterity}} + {{DamageInfo | 1d6 | Bludgeoning | modifier = Dexterity}}
* Damage at level 9:
* Damage at level 9:
{{InfoBlob|{{DamageInfo | 1d8 | Bludgeoning | modifier = Dexterity}} + {{DamageInfo | 1d8 | Bludgeoning | modifier = Dexterity}}
{{DamageInfo | 1d8 | Bludgeoning | modifier = Dexterity}} + {{DamageInfo | 1d8 | Bludgeoning | modifier = Dexterity}}
| condition = Prone
| condition = Prone
| condition duration = 1
| condition duration = 1

Revision as of 07:50, 9 December 2023

Flurry of Blows Topple.webp

Flurry of Blows: Topple is a Way of the Open Hand Way of the Open Hand bonus action that enhances your Flurry of Blows Flurry of Blows to knock your target prone.

Description

Punch twice in quick succession and potentially knock the target Prone Prone.

Properties

Cost:
Bonus action + Ki Point
Damage:
+
Details:
Attack roll
 Melee: 1.5 m / 5  ft

At Higher Levels

  • Damage at level 3:
+
  • Damage at level 9:
+

Condition: Prone

Prone Prone

Duration: 1 turn

Dexterity saving throw

How to learn

Classes:

Notes

  • While the description does not specify, the combat log shows that Flurry of Blows: Topple is a Dex save like the Quarterstaff ability topple and your ability save DC is 10+ your Dex Modifier. ie: a dex of 18 will be a DC of 14 = (10+4) that the target must fail agianst to be Knocked Prone.
  • Does not trigger Extra Attack.
  • Additional sources of Bonus action such as Wholeness of Body or Thief → Fast Hands may be used to execute this multiple times per turn.
  • Affected by all bonuses that apply to regular unarmed attacks, such as Manifestation of Body / Soul / Mind from Way of the Open Hand.