Wolf Companion: Difference between revisions
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| summary = '''Summon Companion: Wolf''' is a variant of [[Summon Companion]] which is a '''Subclass Feature''' of [[Ranger]]s learned immediately upon choosing the [[Beast Master]] subclass. This ability allows the Beast Master to call upon their animal companion to fight and aid them in combat. | | summary = '''Summon Companion: Wolf''' is a variant of [[Summon Companion]] which is a '''Subclass Feature''' of [[Ranger]]s learned immediately upon choosing the [[Beast Master]] subclass. This ability allows the Beast Master to call upon their animal companion to fight and aid them in combat. |
Revision as of 16:45, 9 March 2024
Summon Companion: Wolf is a variant of Summon Companion which is a Subclass Feature of Rangers learned immediately upon choosing the Beast Master subclass. This ability allows the Beast Master to call upon their animal companion to fight and aid them in combat.
Description
Gain a beast companion that accompanies you on your adventures and fights alongside you.
Properties
- Cost:
-
Action
- Details:
-
Range: 18 m / 60 ft
-
Recharge: Short rest
Wolf (Lupus)
12 (+1)
|
15 (+2)
|
12 (+1)
|
3 (-4)
|
12 (+1)
|
6 (-2)
|
Summon a Wolf that can inflict devastating wounds and knock enemies Prone.
- 2d4 + Dexterity Modifier
Piercing damage.
: Bite a target to - 1d4 + Dexterity Modifier
Piercing damage and possibly knock the target .
: Lunge at a target to deal 3 m / 10 ft of your target and is not , your Attack Rolls against the target have
Advantage.
: When an ally is within 1d6 damage to creatures marked by your Ranger's
: You deal an additional
Your wolf companion has11 Hit Points and 13 Armour Class. It is also proficient in Stealth and Perception.
At Higher Levels
Level 5
Wolf (Lupus Major)
12 (+1)
|
15 (+2)
|
15 (+2)
|
3 (-4)
|
12 (+1)
|
6 (-2)
|
- : Bite a target and possibly turn it .
- Armour Class, damage, and attack rolls (even though this is not stated) equal to your Proficiency Bonus. : Your summoned companions receive a bonus to
Your Wolf companion now has 31 Hit Points and 16 Armour Class. Its Constitution increases by 3.
Level 7
Level 8
Your Wolf companion now has 61 Hit Points and 16 Armour Class.
Level 11
Wolf (Lupus Optumus)
12 (+1)
|
18 (+4)
|
15 (+2)
|
3 (-4)
|
12 (+1)
|
6 (-2)
|
New Ability:
3 m / 10 ft using a spectral sword that appears between your jaws.
: Strike nearby targets within - : Grants all your companions an extra attack.
Your Wolf companion now has 91 Hit Points and 21 Armour Class. Its Dexterity increases by 3.