Ad placeholder

Goblin Booyahg: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Added categories)
(Interactions at the village,model, Formating of the character)
Line 1: Line 1:
{{CharacterInfo|name=Goblin Booyahg|STR=8|level=2|race=Goblin|type=Humanoid|HP=13|AC=11|size=Small|weight=35kg|proficiency=2|initiative=+1|DEX=12|CON=10|INT=12|WIS=8|CHA=8|faction=[[Cult of the Absolute]]|location=[[Blighted Village]], [[Goblin Camp]]|exp=20|passive={{SmallIcon|Darkvision Icon.png}} [[Darkvision]]
{{PageSeo
 
| description = Goblin Booyahg are a generic Goblin NPCs and enemies found throughout Act One of Baldur's Gate 3. They are the wizards of goblin kind, though their skills and knowledge are relatively primitive compared to more learned spellcasters. Despite their shortcomings, they can still be dangerous when supported in large groups and through the use of ambushes.
{{SmallIcon|Opportunity Attack Icon.png}} [[Opportunity Attack]]|speed=9m / 30ft}}
| image = Goblin_Booyahg_Model.png
}}
{{CharacterInfo
|name=Goblin Booyahg
|image = [[File:Goblin_Booyahg_Model.png|350px]]
|STR=8
|level=2
|race=Goblin
|type=Humanoid
|HP=13
|AC=11
|size=Small
|weight=35kg
|proficiency=2
|initiative=+1
|DEX=12
|CON=10
|INT=12
|WIS=8
|CHA=8
|faction=[[Cult of the Absolute]]
|location=[[Emerald Grove]], [[Blighted Village]], [[Goblin Camp]]
|exp=20
|passive={{SmallIcon|Darkvision Icon.png}} [[Darkvision]]<br/>
{{SmallIcon|Opportunity Attack Icon.png}} [[Opportunity Attack]]
|speed=9m / 30ft
}}


'''Goblin Booyahg''' are a generic [[Goblin]] NPCs and enemies found throughout [[Act One]]. They are the wizards of goblin kind, though their skills and knowledge are relatively primitive compared to more learned spellcasters. Despite their shortcomings, they can still be dangerous when supported in large groups and through the use of ambushes.
'''Goblin Booyahg''' are a generic [[Goblin]] NPCs and enemies found throughout [[Act One]]. They are the wizards of goblin kind, though their skills and knowledge are relatively primitive compared to more learned spellcasters. Despite their shortcomings, they can still be dangerous when supported in large groups and through the use of ambushes.
Line 58: Line 84:


{{Range|m=18|ft=60}}
{{Range|m=18|ft=60}}
== Interactions ==
{{SpoilerWarning}}
When entering the [[Blighted Village]] from the East, a goblin booyahg is preparing an ambush.
* Attack the Goblins
:: {{Approval|Astarion|+1}}
* Intimidation DC 15 OR Persuasion DC 15 OR Illithid Wisdom DC 2 OR Be or disguise as a [[Drow]] to talk your way past.
:: {{Approval|Gale|+1}}  {{Approval|Shadowheart|+1}}
Saying you spotted them in the first dialogue gives advantage to the persuasion check.
Talking your way through gives 170 exp
Disguising as a Drow gives an inspiration for characters with the [[Charlatan]] background such as [[Astarion]]. (Need confirmation if being an actual drow works)
[[Category:Goblins]]
[[Category:Goblins]]
[[Category:Wizards]]
[[Category:Wizards]]
[[Category:Followers of the Absolute]]
[[Category:Followers of the Absolute]]
[[Category:Characters in Act 1]]
[[Category:Characters in Act 1]]

Revision as of 19:14, 18 September 2023

Goblin Booyahg
Goblin Booyahg Model.png
Stats
Level 2

STR

8
(-1)

DEX

12
(+1)

CON

10

INT

12
(+1)

WIS

8
(-1)

CHA

8
(-1)
Bg3 content hr.png
Creature Race Icon.png  Race Goblin
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 13
Creature AC Icon.png  AC 11
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Small
Weight Icon.png  Weight 35kg
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative +1
Passive features
Character information
Location Emerald Grove, Blighted Village, Goblin Camp
Faction Cult of the Absolute
Experience on kill 20


Goblin Booyahg are a generic Goblin NPCs and enemies found throughout Act One. They are the wizards of goblin kind, though their skills and knowledge are relatively primitive compared to more learned spellcasters. Despite their shortcomings, they can still be dangerous when supported in large groups and through the use of ambushes.

Attacks and Abilities

Main Hand Attack - Ritual Staff

Action

Attack roll: +1

D8 Bludgeoning.png 1d8 + -1 (0~7) Damage TypesBludgeoning

Acid Splash

Casts the Acid Splash Cantrip.

Action

DC 11  Dexterity saving throw to avoid taking damage.

D6 Acid.png 1d6 (1~6) Damage TypesAcid

 Range: 18 m / 60 ft

AoE: 2 m / 7 ft (Radius)

Sleep

Casts the Sleep spell.

Action

 Range: 18 m / 60 ft

Grease

Casts the Grease spell.

Action

DC 12  Dexterity saving throw to avoid falling Prone.

 Range: 18 m / 60 ft

AoE: 4 m / 13 ft (Radius)

Ray of Sickness

Casts the Ray of Sickness spell.

Action

Attack roll: +3

D8 Poison.png 2d8 (2~16) Damage TypesPoison

DC 12  Constitution saving throw to avoid becoming Poisoned.

 Range: 18 m / 60 ft

Interactions

When entering the Blighted Village from the East, a goblin booyahg is preparing an ambush.

  • Attack the Goblins
Astarion approves +1
  • Intimidation DC 15 OR Persuasion DC 15 OR Illithid Wisdom DC 2 OR Be or disguise as a Drow to talk your way past.
Gale approves +1 Shadowheart approves +1

Saying you spotted them in the first dialogue gives advantage to the persuasion check. Talking your way through gives 170 exp Disguising as a Drow gives an inspiration for characters with the Charlatan background such as Astarion. (Need confirmation if being an actual drow works)