User:T-Furan/Sandbox: Difference between revisions

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== Level 6 spells ==
== Level 6 spells ==
* None
* None
== Infoboxers test ==
{{Infobox statistics
| name = Raphael
| bodyclass =
| image = Raphael Model Demonic.png
| imagesize = 0.6
| str = 18
| dex = 16
| con = 17
| int = 14
| wis = 16
| cha = 19
| str_save_proficiency = y
| con_save_proficiency = y
| int_save_proficiency = y
| cha_save_proficiency = y
| level = 12 <!--;16{{honour}}-->
| race = Fiend
| type = Fiend
| hit_points = 666
| armour_class = 21
| size = Medium
| weight_kg = 80
| weight_lb = 160
| initiative = +3
| resistant1 = Piercing
| resistant2 = Bludgeoning
| resistant3 = Slashing
| resistant4 = Cold
| resistant5 = Poison
| resistant6 = Lightning
| immune1 = Fire
| condition1_name = Soul Pillar Proximity
| condition1_description = For every remaining Soul Pillar, Raphael gains additional fire damage and bonus to Dexterity.
| feature1_name = Darkvision
| feature1_description = Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft).
| feature2_name = Devil's Sight
| feature2_description = Can see normally in magical and natural darkness.
| feature3_name = Fiendish Blessing
| feature3_description = Grants +2 to armour class.
| feature4_name = Inevitable Resolve
| feature4_description = Cannot be controlled or incapacitated.
| feature5_name = Infernal Retribution
| feature5_description = Burns an opponent who tries to make a saving throw against Raphael.
| feature6_name = Magic Resistance
| feature6_description = Gives advantage on saving throws against magical effects.
| feature7_name = Opportunity Attack
| feature7_description = React by attacking a creature moving out of range.
| feature8_name = Soul Pillar Proximity
| feature8_description = Gives Raphael bonuses for remaining pillars.
| feature9_name = Soul Reaper
| feature9_description = Sever the soul of a creature who is downed by Raphael.
| feature10_name = Legendary Action: Beguiling Rebuke
| feature10_description = Use a legendary action to Beguile an attacker.
| feature10_mode = Honour
| modules =
{{Infobox statistics
| subbox = yes
| mode = Ascended differences
| image = Raphael Ascended Fiend Model.png
| level = 12
| str = 20
| dex = 16
| con = 17
| int = 14
| wis = 16
| cha = 19
| str_save_proficiency = y
| con_save_proficiency = y
| int_save_proficiency = y
| cha_save_proficiency = y
| initiative = +7
| condition1_name = Ascended Fiend
| condition1_description = Raphael has ascended, granting him an even deadlier array of spells and abilities.
| feature1_name = Multiattack: Last Resort
| feature1_description = Raphael can multiattack while in his ascended form and with no remaining pillars.
| feature2_name = Legendary Action: Soul Ascension
| feature2_description = Use a legendary action to use Soul Ascension after Raphael or an ally is attacked. Replaces Beguiling Rebuke.
| feature2_mode = Honour
}}
}}{{CombatTab}}
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== Actions ==
<div class="mw-collapsible" style="background-color:#171717; overflow:hidden;  margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Igniting Spark}}</span>
<div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
{{ublist|
* '''Ranged attack''': +8 to hit, 18 m range, 1 target
* '''Hit''': {{damage color|Fire|4d6 Fire}} damage
* '''Target''': Creates [[Hellfire Surface]], 1 turn
* '''Cost''': 1 Action or 1 Bonus Action & 1 Soul Charge}}
{{HorizontalRuleImage}}
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</div></div>
<div class="mw-collapsible" style="background-color:#171717; overflow:hidden;  margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Incinerate}}</span>
<div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
{{ublist|
* '''Spell''': AoE
* '''Hit''': {{damage color|Fire|8d8 Fire}} damage
* '''Save''': Dexterity (DC 15) halves damage
* '''Cost''': 1 Action & 2 Soul Charges}}
{{HorizontalRuleImage}}
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<div class="mw-collapsible" style="background-color:#171717; overflow:hidden;  margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Diabolic Chains}}</span>
<div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
{{ublist|
* '''Ranged spell attack''': range 18 m, 3 rays
* '''Hit''': {{damage color|Fire|6d6 Fire}} damage per ray
* '''Target''': creates [[Hellfire Surface]], 1 turn
* '''Cost''': 1 Action & 2 Soul Charges}}
{{HorizontalRuleImage}}
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<div class="mw-collapsible" style="background-color:#171717; overflow:hidden;  margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Consume Souls}}</span>
<div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
{{ublist|
* '''Action''': range 30 m
* '''Effect''': {{damage text|3d6|Healing}} 3d6 hp per soul pillar
* '''Effect''': restore {{cond|Punish Divinity|w=20px}}
* '''Cost''': Bonus Action }}
{{HorizontalRuleImage}}
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=== Ascended fiend form ===
{{sai|Fiendish Ascension}} allows Raphael to take on a more powerful infernal form (see his infobox to the right), consuming a new soul for every broken pillar. He may stay in this form longer for each pillar destroyed.
<div class="mw-collapsible" style="background-color:#171717; overflow:hidden;  margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Multiattack (Raphael)|Multiattack}}</span>
<div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
{{ublist|
* '''Melee attack''': +9 to hit, 1.5 m (5 ft) range, 1 target
* '''Hit''': {{damage color|Slashing|2d12 + 5 Slashing}} damage
* '''Effect''': {{cond|Action Surge}} on self
* '''Cost''': 1 Action}}
{{HorizontalRuleImage}}
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</div></div>
<div class="mw-collapsible" style="background-color:#171717; overflow:hidden;  margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Ravaging Inferno}}</span>
<div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
{{ublist|
* '''Ranged spell attack''': range 18 m, AoE 4 m
* '''Hit''': {{damage color|Fire|20d6 Fire}} damage ([[Dexterity]] save to halve)
* '''Target''': creates [[Hellfire Surface]], 1 turn
* '''Cost''': 1 Action & 2 Soul Charges}}
{{HorizontalRuleImage}}
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<div class="mw-collapsible" style="background-color:#171717; overflow:hidden;  margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Claws (Imp)|Claws}}</span>
<div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
{{ublist|
* '''Melee attack''': +9 to hit, 1.5 m (5 ft) range, 1 target
* '''Hit''': {{damage color|Slashing|3d6 Slashing}} damage
* '''Cost''': 1 Action}}
{{HorizontalRuleImage}}
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</div></div>
=== Punish Divinity ===
<div class="mw-collapsible" style="background-color:#171717; overflow:hidden;  margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Punish Divinity}}</span>
<div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
{{ublist|
* '''Effect''': {{cond|Infernal Stun|w=20px}} on target
* '''Cost''': 1 Reaction}}
{{HorizontalRuleImage}}
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<div class="mw-collapsible" style="background-color:#171717; overflow:hidden;  margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Soul Drain}}</span>
<div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
{{ublist|
* '''Ranged spell attack''': range 18 m (60 ft)
* '''Hit''': {{damage color|Necrotic|12d6 Necrotic}} damage
* '''Cost''': 1 Reaction}}
{{HorizontalRuleImage}}
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=== Honour mode differences ===
While in [[Honour mode]], Raphael has access to [[legendary action]]s, which let him use two additional abilities. He can use legendary actions as many times per round as there are remaining Soul Pillars at the start of the round.
<div class="mw-collapsible" style="background-color:#171717; overflow:hidden;  margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Beguiling Rebuke}}</span>
<div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
{{ublist|
* '''Action''': range 18 m, AoE attacker
* '''Effect''': inflict [[Beguiled (Condition)]], 2 turns (Wisdom save to avoid)
* '''Cost''': Legendary Action}}
{{HorizontalRuleImage}}
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<div class="mw-collapsible" style="background-color:#171717; overflow:hidden;  margin-bottom:5px; padding:5px; border-radius:5px 5px 0px 0px;"><span style = "font-weight:bold;">{{SAI|Soul Ascension}}</span>
<div class="mw-collapsible-content" style="background-color:#121212; overflow:hidden; padding:2px; padding-left:10px; border-radius: 0px 0px 5px 5px;">
{{ublist|
* '''Action''': range 18 m, AoE attacker
* '''Writhing Souls area''': inflict [[Writhing Souls (Condition)]] and [[Hellfire Cambion (Condition)]]
* '''Writhing Souls damage''': {{Damage color|Necrotic|6d10 Necrotic}} damage (DC 18 Dexterity save to halve)
* '''Cost''': Legendary Action}}
{{HorizontalRuleImage}}
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Revision as of 11:40, 11 January 2024


Spells and cantrips using attack rolls.

Cantrips

Level 1 spells

Level 2 spells

Level 3 spells

Level 4 spells

  • None

Level 5 spells

Level 6 spells

  • None