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Gandrel: Difference between revisions
DrakeCross22 (talk | contribs) (Added attacks and abilities. Added tactics.) |
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|HP=64 | |HP=64 | ||
|AC=15 | |AC=15 | ||
|speed= | |speed=9m / 30ft | ||
|size=Medium | |size=Medium | ||
|weight=75kg / 150lbs | |weight=75kg / 150lbs | ||
|proficiency= | |proficiency=3 | ||
|initiative=+4 | |initiative=+4 | ||
|passive={{SmallIcon|Extra Attack Icon.png}} [[Extra Attack]] | |passive={{SmallIcon|Extra Attack Icon.png}} [[Extra Attack]] | ||
{{SmallIcon|Heavy Crossbow PlusOne Icon.png}} [[Gandrel's Aspiration|Feller of Monsters]] | |||
{{SmallIcon|Attack Of Opportunity Icon 64px.png}} [[Attack of Opportunity|Opportunity Attack]] | |||
{{SmallIcon|Scar of Fury Icon.png}} [[Scar of Fury]] | |||
|location = [[Sunlit Wetlands]] | |location = [[Sunlit Wetlands]] | ||
| | |str save=Proficient|dex save=Proficient|class=[[Ranger]]|exp=75}}'''Gandrel''' is a [[Human]] NPC in [[Baldur's Gate 3]]. He is a monster hunter, who can be found just to the Southwest of the [[Riverside Teahouse]] waypoint. He has come to the [[Sunlit Wetlands]]s to ask [[Auntie Ethel]] for help with his current hunt. | ||
Can be spoken to with {{SmallIcon|Speak with Dead Icon.png}} [[Speak with Dead]]. | |||
{{SpoilerWarning}} | {{SpoilerWarning}} | ||
==Chapter One== | ==Chapter One== | ||
If you pass a dialogue [[Ability Check|Skill Check]] or if [[Astarion]] is in your party, Gandrel will reveal he is hunting for Astarion. Gandrel believes he has information about a vampire spawn attack on a village and the abduction of a child. You can choose to give Astarion up, or protect him. Holding Astarion back from killing Gandrel will earn Astarion's disapproval. | If you pass a dialogue [[Ability Check|Skill Check]] or if [[Astarion]] is in your party, Gandrel will reveal he is hunting for Astarion. Gandrel believes he has information about a vampire spawn attack on a village and the abduction of a child. You can choose to give Astarion up, or protect him. Holding Astarion back from killing Gandrel will earn Astarion's disapproval. If spared, he will happily trade with you though offer little besides some [[Arrows]], [[Torch|Torches]], [[Potion of Healing|Potions of Healing]] and a [[Supply Pack]]. | ||
Note: It is not possible to give Astarion up to the monster hunter if Astarion has not tried to drink your blood during a Long Rest. Astarion will try to do so during his first Long Rest with the party. | Note: It is not possible to give Astarion up to the monster hunter if Astarion has not tried to drink your blood during a Long Rest. Astarion will try to do so during his first Long Rest with the party. | ||
Without this event, no dialogue tree will give Astarion over to Gandrel. | Without this event, no dialogue tree will give Astarion over to Gandrel. | ||
== Attacks and Abilities == | |||
=== Ranged Attack - [[Gandrel's Aspiration]] === | |||
{{Action}} | |||
{{Attack Roll}}: +8 | |||
{{DamageInfo|count=1|die=10|plus=5|type=Piercing}} | |||
* Can use [[Arrow of Fire]] and [[Arrow of Acid|Acid]]. Both can be bought off him before fighting though. | |||
* Can use [[Weapon Actions]]. | |||
=== [[Ensnaring Strike (Ranged)]] === | |||
Your attack summons thorny vines that possibly [[Ensnared (Condition)|Ensnared]] your target. | |||
{{Action}} | |||
{{Attack Roll}}: +8 | |||
{{DamageInfo|count=1|die=10|plus=5|type=Piercing}} | |||
{{Concentration}} | |||
{{SavingThrow|STR|dc=14}} to resist becoming {{SmallIcon|Ensnared Condition Icon.webp}} [[Ensnared (Condition)|Ensnared]]. | |||
{{Duration|10}} | |||
=== [[Hail of Thorns]] === | |||
Casts the [[Hail of Thorns]] spell. | |||
{{Action}} + {{Action|Bonus}} | |||
{{SavingThrow|DEX|dc=14}} to halve damage. | |||
{{DamageInfo|count=1|die=10|plus=5|type=Piercing}}{{DamageInfo|count=1|die=10|type=Piercing}} | |||
{{Range|m=18|ft=60}} | |||
{{AOE|Circle|m=2|ft=7}} | |||
=== [[Hunter's Mark]] === | |||
Casts the [[Hunter's Mark]] spell. | |||
{{Action|Bonus}} | |||
{{Range|m=18|ft=60}} | |||
{{Concentration}} | |||
* Deal an additional {{DamageInfo|count=1|die=6|type=Physical}} to the target. | |||
=== [[Misty Step]] === | |||
Casts the [[Misty Step]] spell. | |||
{{Action|Bonus}} | |||
{{Range|m=18|ft=60}} | |||
=== [[Summon Companion|Boar Companion]] === | |||
Gain a beast companion that accompanies you on your adventures and fights alongside you. | |||
{{Action}} | |||
{{Range|m=18|ft=60}} | |||
{{Duration|Long Rest}} | |||
{{Recharge|Per Combat}} | |||
=== Tactics === | |||
Despite fighting alone, '''Gandrel''' is quite a capable fighter thanks to his high [[Strength]], [[Dexterity]], [[Hit Points]] and able to use an [[Extra Attack]]. He also uses arrows effectively to hit party members who are grouped up, even more so when he's at low health as he will deal constant [[Critical Hit|Critical Hits]]. He will also use plenty of ranger spells to either hinder or deal AoE damage. Overall, his danger just comes from his pure damage potential and rate of attacks. | |||
Beyond killing him through a cutscene, its best to take the monster hunter by surprise. Since he relies on ranged attacks, keeping him constantly [[Threatened (Condition)|Threatened]] will hinder his chances of hitting, though at a low level he will likely hit anyway. If [[Astarion]] is in the party, he will focus on him above everyone else, making the vampire spawn a good distraction. While difficult, [[Ensnared (Condition)|Ensnared]] or knocking him [[Prone (Condition)|Prone]] are effective ways to limit his mobility and keep him in melee range. Also before hand, it is quite to buy up all his arrows and potions to he can't use them against you. | |||
== Notable Loot == | |||
* {{SmallIcon|Heavy Crossbow PlusOne Icon.png}} [[Gandrel's Aspiration]] | |||
== Trivia and Notes == | == Trivia and Notes == |
Revision as of 11:26, 4 September 2023
This article is a stub and in need of expansion. See the editing manual for how to contribute or the style manual for guidelines. |
Gandrel | |||||||
---|---|---|---|---|---|---|---|
Stats | |||||||
Level 5 | |||||||
| |||||||
Race | [[Human|Human]] | ||||||
Type | Humanoid | ||||||
HP | 64 | ||||||
AC | 15 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Medium | ||||||
Weight | 75kg / 150lbs | ||||||
Proficiency Bonus | +3 | ||||||
Initiative | +4 | ||||||
Passive features | |||||||
Character information | |||||||
Class | [[ Ranger | Ranger ]] [[Category:Rangers]] | ||||||
Location | Sunlit Wetlands | ||||||
Experience on kill | 75 | ||||||
Gandrel is a Human NPC in Baldur's Gate 3. He is a monster hunter, who can be found just to the Southwest of the Riverside Teahouse waypoint. He has come to the Sunlit Wetlandss to ask Auntie Ethel for help with his current hunt.
Can be spoken to with Speak with Dead.
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Chapter One
If you pass a dialogue Skill Check or if Astarion is in your party, Gandrel will reveal he is hunting for Astarion. Gandrel believes he has information about a vampire spawn attack on a village and the abduction of a child. You can choose to give Astarion up, or protect him. Holding Astarion back from killing Gandrel will earn Astarion's disapproval. If spared, he will happily trade with you though offer little besides some Arrows, Torches, Potions of Healing and a Supply Pack.
Note: It is not possible to give Astarion up to the monster hunter if Astarion has not tried to drink your blood during a Long Rest. Astarion will try to do so during his first Long Rest with the party. Without this event, no dialogue tree will give Astarion over to Gandrel.
Attacks and Abilities
Ranged Attack - Gandrel's Aspiration
Attack roll: +8
- Can use Arrow of Fire and Acid. Both can be bought off him before fighting though.
- Can use Weapon Actions.
Ensnaring Strike (Ranged)
Your attack summons thorny vines that possibly Ensnared your target.
Attack roll: +8
DC 14 Strength saving throw to resist becoming Ensnared.
Duration: 10 turns
Hail of Thorns
Casts the Hail of Thorns spell.
DC 14 Dexterity saving throw to halve damage.
Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Hunter's Mark
Casts the Hunter's Mark spell.
Range: 18 m / 60 ft
- Deal an additional 1d6 (1~6) Physicalto the target.
Misty Step
Casts the Misty Step spell.
Range: 18 m / 60 ft
Boar Companion
Gain a beast companion that accompanies you on your adventures and fights alongside you.
Range: 18 m / 60 ft
Duration: Until Long rest
Recharge: Per combat
Tactics
Despite fighting alone, Gandrel is quite a capable fighter thanks to his high Strength, Dexterity, Hit Points and able to use an Extra Attack. He also uses arrows effectively to hit party members who are grouped up, even more so when he's at low health as he will deal constant Critical Hits. He will also use plenty of ranger spells to either hinder or deal AoE damage. Overall, his danger just comes from his pure damage potential and rate of attacks.
Beyond killing him through a cutscene, its best to take the monster hunter by surprise. Since he relies on ranged attacks, keeping him constantly Threatened will hinder his chances of hitting, though at a low level he will likely hit anyway. If Astarion is in the party, he will focus on him above everyone else, making the vampire spawn a good distraction. While difficult, Ensnared or knocking him Prone are effective ways to limit his mobility and keep him in melee range. Also before hand, it is quite to buy up all his arrows and potions to he can't use them against you.
Notable Loot
Trivia and Notes
- If you admit you know Astarion, but refuse to reveal his location, Gandrel remarks, good naturedly, that "Astrarion has quite the friend in you".