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Way of Shadow: Difference between revisions
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* Use a {{action|bonus}} to hide from enemies by succeeding [[Ability Check|Stealth Checks]]. Stick to the dark and avoid enemy sightlines. Attacking or casting a spell will reveal your location. | * Use a {{action|bonus}} to hide from enemies by succeeding [[Ability Check|Stealth Checks]]. Stick to the dark and avoid enemy sightlines. Attacking or casting a spell will reveal your location. | ||
==== {{SAI|Shadow Arts: Pass Without Trace|w=40}} ==== | ==== {{SAI|Shadow Arts: Pass Without Trace|w=40}} {{Icon|Concentration Icon.png|16px}} ==== | ||
* Call forth a veil of shadows and silence that gives you and all nearby companions a +10 bonus to [[Ability Check|Stealth Checks]]. | * Call forth a veil of shadows and silence that gives you and all nearby companions a +10 bonus to [[Ability Check|Stealth Checks]]. | ||
* Equivalent to the spell {{SAI|Pass Without Trace}}. | * Equivalent to the spell {{SAI|Pass Without Trace}}. | ||
==== {{SAI|Shadow Arts: Darkness|w=40}} ==== | ==== {{SAI|Shadow Arts: Darkness|w=40}} {{Icon|Concentration Icon.png|16px}} ==== | ||
* Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it. | * Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it. | ||
* Equivalent to the spell {{SAI|Darkness}}. | * Equivalent to the spell {{SAI|Darkness}}. | ||
Line 27: | Line 27: | ||
* Equivalent to the spell {{SAI|Darkvision}}. | * Equivalent to the spell {{SAI|Darkvision}}. | ||
==== {{SAI|Shadow Arts: Silence|w=40}} ==== | ==== {{SAI|Shadow Arts: Silence|w=40}} {{Icon|Concentration Icon.png|16px}} ==== | ||
* Create a sound-proof sphere. All within are [[Silenced (Condition)|Silenced]] and [[Damage Types|Immune]] to{{DamageType|Thunder}} damage. | * Create a sound-proof sphere. All within are [[Silenced (Condition)|Silenced]] and [[Damage Types|Immune]] to{{DamageType|Thunder}} damage. | ||
* Equivalent to the spell {{SAI|Silence}}. | * Equivalent to the spell {{SAI|Silence}}. | ||
==== {{SAI|Minor Illusion|w=40}} ==== | ==== {{SAI|Minor Illusion|w=40}} {{Icon|Concentration Icon.png|16px}} ==== | ||
* Create an illusion that compels nearby creatures to investigate. You can remain hidden while casting this spell. This spell can be cast while you are [[Silenced (Condition)|Silenced]]. | * Create an illusion that compels nearby creatures to investigate. You can remain hidden while casting this spell. This spell can be cast while you are [[Silenced (Condition)|Silenced]]. |
Revision as of 17:03, 29 September 2023
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You value the arts of stealth and subterfuge, bending the shadows to your will to strike without warning.
You value the arts of stealth and subterfuge, bending the shadows to your will to strike without warning.
Way of Shadow is one of the subclasses of . It can be chosen at level 3. These monks are more specialized in using the shadows to quietly strike their foes.
Subclass Features
This subclass obtains all the features from its base class, Monk, in addition to its unique features outlined below.
Level 3
- Use a Bonus action to hide from enemies by succeeding Stealth Checks. Stick to the dark and avoid enemy sightlines. Attacking or casting a spell will reveal your location.
- Call forth a veil of shadows and silence that gives you and all nearby companions a +10 bonus to Stealth Checks.
- Equivalent to the spell .
- Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it.
- Equivalent to the spell .
- Grant a creature the ability to see into the dark out to a range of Range: 12 m / 40 ft.
- Equivalent to the spell .
- Create a sound-proof sphere. All within are Silenced and Immune toThunder damage.
- Equivalent to the spell .
- Create an illusion that compels nearby creatures to investigate. You can remain hidden while casting this spell. This spell can be cast while you are Silenced.
Level 5
- Wrap yourself in shadows to become Invisible if you are Obscured. Invisibility ends early if you attack, cast a spell, take an action, or take damage.
Level 6
- Teleport from shadow to shadow. Afterwards, you have Advantage on your next melee Attack roll. Both the origin and the destination must be at least Lightly Obscured to use this skill.
Level 11
Shadow Strike
Teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves.