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Showing below up to 50 results in range #201 to #250.

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Page name image icon toggleable is item is feat is racial is class description brief recharge
Dextrous Evasion (edit) Dextrous Evasion No No No

When you fail a Dexterity saving throw, you can use your Reaction to succeed instead.

Diamondsbane (edit) Diamondsbane No No No

If an adamantine weapon hits an object, the hit is always critical.

Dig Deep (edit) Dig Deep No No No

Inflicts Shattered Shattered on hit.

Disciple of Life (edit) Disciple of Life
Disciple of Life.webp
Disciple of Life Icon.webp
No No No Yes

Your devotion empowers your healing Spells. When casting a healing spell, the target regains additional hit points equal to 2 + the spell's levelhit points.

Displace (edit) Displace
Displace.webp
Displace Icon.webp
No No No

Creatures suffering Falling damage because of your actions take an additional 1d8Damage TypesPsychic damage.

Displacement (edit) Displacement No No No

At the beginning of the wearer's turn, the cloak activates, granting enemies Disadvantage Icon.png Disadvantage on Attack rolls that target the wearer. This effect lasts until the wearer takes damage.

Divine Health (edit) Divine Health
Divine Health.webp
Divine Health Icon.webp
No No No Yes

The divine magic flowing within you prevents disease from affecting you.

Dolor Amarus (passive feature) (edit) Dolor Amarus No No No

When you land a Critical Hit with any weapon attack, it deals an additional 7 damage.

Domain Spells (edit) Domain Spells
Generic Magical.webp
Generic Magical Icon.webp
No No No Yes

You gain spells from your domain. They are Always Prepared.

Doom Lobber (edit) Doom Lobber No No No

The wearer gains a +1 bonus to Spell Attack Rolls.

Draconic Ancestry (Acid) (edit) Draconic Ancestry
Generic Acid.webp
Generic Acid Icon.webp
No No No Yes

The blood of ancient dragons flow through your veins. You are Resistant to Damage TypesAcid damage.

Draconic Ancestry (Cold) (edit) Draconic Ancestry
Generic Cold.webp
Generic Cold Icon.webp
No No No Yes

The blood of ancient dragons flow through your veins. You are Resistant to Damage TypesCold damage.

Draconic Ancestry (Fire) (edit) Draconic Ancestry
Generic Fire.webp
Generic Fire Icon.webp
No No No Yes

The blood of ancient dragons flow through your veins. You are Resistant to Damage TypesFire damage.

Draconic Ancestry (Lightning) (edit) Draconic Ancestry
Generic Lightning.webp
Generic Lightning Icon.webp
No No No Yes

The blood of ancient dragons flow through your veins. You are Resistant to Damage TypesLightning damage.

Draconic Ancestry (Poison) (edit) Draconic Ancestry
Generic Poison.webp
Generic Poison Icon.webp
No No No Yes

The blood of ancient dragons flow through your veins. You are Resistant to Damage TypesPoison damage.

Draconic Ancestry: Black (Acid) (edit) Draconic Ancestry: Black (Acid)
Draconic Ancestry Black Acid.webp
Draconic Ancestry Black Acid Icon.webp
No No No Yes

At Level 6, spells that deal Damage TypesAcid damage are more powerful, and you can become Resistant to Acid damage.

Draconic Ancestry: Blue (Lightning) (edit) Draconic Ancestry: Blue (Lightning)
Draconic Ancestry Blue Lightning.webp
Draconic Ancestry Blue Lightning Icon.webp
No No No Yes

At Level 6, spells that deal Damage TypesLightning damage are more powerful, and you can become Resistant to Lightning damage.

Draconic Ancestry: Brass (Fire) (edit) Draconic Ancestry: Brass (Fire)
Draconic Ancestry Brass Fire.webp
Draconic Ancestry Brass Fire Icon.webp
No No No Yes

At Level 6, spells that deal Damage TypesFire damage are more powerful, and you can become Resistant to Fire damage.

Draconic Ancestry: Bronze (Lightning) (edit) Draconic Ancestry: Bronze (Lightning)
Draconic Ancestry Bronze Lightning.webp
Draconic Ancestry Bronze Lightning Icon.webp
No No No Yes

At Level 6, spells that deal Damage TypesLightning damage are more powerful, and you can become Resistant to Lightning damage.

Draconic Ancestry: Copper (Acid) (edit) Draconic Ancestry: Copper (Acid)
Draconic Ancestry Copper Acid.webp
Draconic Ancestry Copper Acid Icon.webp
No No No Yes

At Level 6, spells that deal Damage TypesAcid damage are more powerful, and you can become Resistant to Acid damage.

Draconic Ancestry: Gold (Fire) (edit) Draconic Ancestry: Gold (Fire)
Draconic Ancestry Gold Fire.webp
Draconic Ancestry Gold Fire Icon.webp
No No No Yes

At Level 6, spells that deal Damage TypesFire damage are more powerful, and you can become Resistant to Fire damage.

Draconic Ancestry: Green (Poison) (edit) Draconic Ancestry: Green (Poison)
Draconic Ancestry Green Poison.webp
Draconic Ancestry Green Poison Icon.webp
No No No Yes

At Level 6, spells that deal Damage TypesPoison damage are more powerful, and you can become Resistant to Poison damage.

Draconic Ancestry: Red (Fire) (edit) Draconic Ancestry: Red (Fire)
Draconic Ancestry Red Fire.webp
Draconic Ancestry Red Fire Icon.webp
No No No Yes

At Level 6, spells that deal Damage TypesFire damage are more powerful, and you can become Resistant to Fire damage.

Draconic Ancestry: Silver (Cold) (edit) Draconic Ancestry: Silver (Cold)
Draconic Ancestry Silver Cold.webp
Draconic Ancestry Silver Cold Icon.webp
No No No Yes

At Level 6, spells that deal Damage TypesCold damage are more powerful, and you can become Resistant to Cold damage.

Draconic Ancestry: White (Cold) (edit) Draconic Ancestry: White (Cold)
Draconic Ancestry White Cold.webp
Draconic Ancestry White Cold Icon.webp
No No No Yes

At Level 6, spells that deal Damage TypesCold damage are more powerful, and you can become Resistant to Cold damage.

Draconic Resilience (edit) Draconic Resilience
Draconic Resilience.webp
Draconic Resilience Icon.webp
No No No Yes

Dragon-like scales cover parts of your skin. When you aren't wearing armour, your base Armour Class Armour Class is 13.

Dragonfire Fists (edit) Dragonfire Fists No No No

Your unarmed attacks deal an additional 1d4Damage TypesFire.

Dread Ambusher (edit) Dread Ambusher
Dread Ambusher Melee.webp
Dread Ambusher Melee Icon.webp
No No No Yes

You specialise in taking out foes swiftly and ruthlessly.

You gain a +3 bonus to Initiative.

On the first turn of combat, your Movement Speed increases by 3 m / 10 ft, and you can also make an extra attack that deals an additional D8 Physical.png1d8 damage

Per battle
Dread Iron Ambush (edit) Dread Iron Ambush No No No

While its wielder is hidden, this weapon deals an extra 1d6Damage TypesNecrotic.

Dreadful Hewer (edit) Dreadful Hewer No No No

Your foes have Disadvantage Icon.png Disadvantage on Saving Throws to resist your spells or actions that inflict Fear Fear.

Dreadful Word (edit) Dreadful Word
Confusion.webp
Confusion Icon.webp
No No No Yes

You can cast Confusion Confusion with a Warlock spell slot.

Drow Weapon Training (edit) Drow Weapon Training
Drow Weapon Training.webp
Drow Weapon Training Icon.webp
No No No Yes

You have Proficiency with Rapiers Rapiers, Shortswords Shortswords, and Hand Crossbows Hand Crossbows.

Dual Wielder (edit) Dual Wielder
Dual Wielder.webp
Dual Wielder Icon.webp
No No Yes

You can use Two-Weapon Fighting even if the weapons you are wielding aren't Light. You cannot dual-wield Heavy weapons.

Dual Wielder: Bonus Armour Class (edit) Dual Wielder: Bonus Armour Class
Dual Wielder Bonus Armour Class.webp
Dual Wielder Bonus Armour Class Icon.webp
No No Yes

You have a +1 bonus to Armour Class Armour Class while wielding a melee weapon in each hand.

Duelling (edit) Duelling
Duelling.webp
Duelling Icon.webp
No No No Yes

When you are wielding a melee weapon in one hand, and no weapon in the other, you deal an additional 2 damage with that weapon.

Duelling Gloves (edit) Duelling Gloves No No No

While only holding one weapon in your main hand and nothing in your free hand, gain a +2 bonus to melee weapon Attack rolls.

Duergar Resilience (edit) Duergar Resilience
Duergar Resilience.webp
Duergar Resilience Icon.webp
No No No Yes

You have Advantage Icon.png Advantage on Saving throws against illusions and against being Charmed Charmed or Paralysed Paralysed.

Dungeon Delver: Perception (edit) Dungeon Delver: Perception
Dungeon Delver Perception.webp
Dungeon Delver Perception Icon.webp
No No Yes

You have Advantage Icon.png Advantage on Perception Checks made to detect hidden objects.

Dungeon Delver: Resist Traps (edit) Dungeon Delver: Resist Traps
Dungeon Delver Resist Traps.webp
Dungeon Delver Resist Traps Icon.webp
No No Yes

You have Advantage Icon.png Advantage on Saving Throws made to avoid traps and Resistance to trap damage.

Durable (edit) Durable
Durable.webp
Durable Icon.webp
No No Yes

Regain full Hit Points every time you take a Short Rest.

Dwarven Armour Training (edit) Dwarven Armour Training
Dwarven Armour Training.webp
Dwarven Armour Training Icon.webp
No No No Yes

You have Armour Proficiency with Light armour and Medium armour.

Dwarven Combat Training (edit) Dwarven Combat Training
Dwarven Combat Training.webp
Dwarven Combat Training Icon.webp
No No No Yes

You have Proficiency with Battleaxes Battleaxes, Handaxes Handaxes, Light Hammers Light Hammers, and Warhammers Warhammers.

Dwarven Resilience (edit) Dwarven Resilience
Dwarven Resilience.webp
Dwarven Resilience Icon.webp
No No No Yes

You have Advantage Icon.png Advantage on Saving throws against being Poisoned Poisoned and you have Resistance against Damage TypesPoison damage.

Dwarven Thrower (passive feature) (edit) Dwarven Thrower No No No

A Dwarf throwing this warhammer deals an extra 1d8Damage TypesBludgeoning damage. If the target is Large, Huge or Gargantuan creature, the strike deals an additional 2d8Damage TypesBludgeoning damage.

Dwarven Toughness (edit) Dwarven Toughness No No No Yes

You have 1 extra maximum Hit Point Hit Point per level.

Eagle Heart (edit) Eagle Heart
Rage Eagle Heart.webp
Rage Eagle Heart Icon.webp
No No No Yes

While Raging Raging, you can use Diving Strike Diving Strike

Foes also have Disadvantage Icon.png Disadvantage on Opportunity Attack Opportunity Attacks against you, and you can use Dash Dash as a bonus action.

Edge of Terror (edit) Edge of Terror No No No

Each strike fills the target with a chilling dread that prevents it from regaining hit points. Undead creatures also get Disadvantage Icon.png Disadvantage on Attack rolls.

Effective Transmitter (edit) Effective Transmitter No No No

While imbued with Lightning Charges Lightning Charges, attacks against metal constructs and foes wearing metal armour gain Advantage Icon.png Advantage.

Eight Legged Waltz (edit) Eight Legged Waltz
Generic Wild Animal.webp
Generic Wild Animal Icon.webp
No No No Yes

Whenever you start your turn on a web surface, you now gain extra Movement Speed and become Resistant to Damage TypesPoison

Eldritch Spear (edit) Eldritch Spear
Eldritch Blast.webp
Eldritch Blast Icon.webp
No No No

The range of your Eldritch Blast Eldritch Blast increases by half.

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