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Psychic set

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The Psychic set is a set of equipment that deals or synergizes with PsychicPsychic damage and inflicts Mental FatigueMental Fatigue. The set consists of the following pieces:

Name Slot Effect

Blade of Oppressed Souls
Main Hand MeleeMain Hand Melee (Longsword)
  • Deal an additional 1d4PsychicPsychic damage.
Crowning Strike Crowning Strike (Action)

Unleash the wails of the dead that fell to your blade, and possibly instil Crown of Madness Crown of Madness in the target.


Bonespike Helmet
HeadgearHeadgear (Non-Armour)

Menacing AttackMenacing Attack

This ability does not consume Superiority Dice. (Recharge: Per turn Recharge: Per turn.)
Fury In The Marrow
When you Rage Rage, hostile creatures in a 3 m / 10 ft radius must succeed a Weapon action DC  Wisdom saving throw or take 2d4PsychicPsychic damage. The targets receive half damage on a save.

Boots of Psionic Movement
FootwearFootwear (Medium Armour)
Githborn: Flying BootsGithborn: Flying Boots (Bonus Action)
Cast as a level 3 spell (Recharge: Long rest Recharge: Long rest.)
Flying Strike
When a githyanki casts Fly Fly, their next melee weapon attack deals an additional 1d4PsychicPsychic damage.

Braindrain Gloves
GlovesGloves (Non-Armour)
Mental Interference
When you deal PsychicPsychic damage, you also inflict Mental Fatigue Mental Fatigue for 2 turns.

Circlet of Psionic Revenge
HeadgearHeadgear (Non-Armour)
Psionic Revenge
When you succeed a Saving throw, the foe that caused the throw takes 1d4PsychicPsychic. Githyanki also gain a +1 bonus to Intelligence, Wisdom, and Charisma Saving throws.

Githyanki Greatsword (Psionic)
Main Hand MeleeMain Hand Melee (Greatsword)
Githborn Psionic Weapon
When wielded by a githyanki this weapon deals an additional 1d4PsychicPsychic damage.

Justiciar's Scimitar
Main Hand MeleeMain Hand Melee (Scimitar)
Shadow-Blinding
If you attack with Advantage Icon.png Advantage, you have a chance to Blind Blind your target.[See: Bugs]
Shadowsoaked Blow Shadowsoaked Blow (Action)

Strike an enemy, adding your proficiency bonus to the damage. Moreover, if the attack hits, it deals an additional 1d6PsychicPsychic damage. This attack doesn't break concealment.


Ketheric's Warhammer
Main Hand MeleeMain Hand Melee (Warhammer)
  • Deal an additional 1d4PsychicPsychic damage.

Psionic Ward Armour
ArmourArmour (Medium Armour)
Psionic Ward
If the item detects that the wearer is gith, they have Resistance to PsychicPsychic damage.
Whenever the wearer succeeds on a Saving throwSaving throw against a spell, they regain 1d4hit pointshit points.

Render of Mind and Body
Main Hand MeleeMain Hand Melee (Shortsword)
Psychic Steel Virtuoso
When the wielder attacks with Advantage Icon.png Advantage, they deal an additional 1d8PsychicPsychic.

Ring of Mental Inhibition
RingRing
Mental Inhibition
When a foe fails a Saving throw against one of your spells or actions, they gain Mental Fatigue Mental Fatigue for 2 turns.

Shadow Blade Ring
RingRing
Shadow BladeShadow Blade (Bonus Action + Level 2 Spell Slot)
Cast as a level 2 spell (Recharge: Long rest Recharge: Long rest.)

Silver Sword of the Astral Plane
Main Hand MeleeMain Hand Melee (Greatsword)
Githborn Psionic Weapon
When wielded by a githyanki this weapon deals an additional 1d6PsychicPsychic damage.
Githborn Psionic Resistance
A githyanki holding this weapon has Advantage Icon.png Advantage on Intelligence, Wisdom, and Charisma Saving throws, resistance to Psychic damage, and cannot be Charmed Charmed.
Soulbreaker Soulbreaker (Action)

Rend the enemy's body and soul, dealing additional PsychicPsychic damage equal to your proficiency bonus, and possibly Stun Stun them.


Slinging Shoes
FootwearFootwear (Non-Armour)
Shoe Slinger
Returns to its owner when thrown. On a hit deal an additional 2d4PsychicPsychic damage.

Soulbreaker Greatsword
Main Hand MeleeMain Hand Melee (Greatsword)
Githborn Psionic Weapon
When wielded by a githyanki this weapon deals an additional 1d4PsychicPsychic damage.
Soulbreaker Soulbreaker (Action)

Rend the enemy's body and soul, dealing additional PsychicPsychic damage equal to your proficiency bonus, and possibly Stun Stun them.


Strange Conduit Ring
RingRing
Strange Conduit
When Concentrating on a spell, the wearer's weapon attacks deal an additional 1d4PsychicPsychic damage.

Sword of Clutching Umbra
Main Hand MeleeMain Hand Melee (Shortsword)
Shadowsoaked Blow Shadowsoaked Blow (Action)

Strike an enemy, adding your proficiency bonus to the damage. Moreover, if the attack hits, it deals an additional 1d6PsychicPsychic damage. This attack doesn't break concealment.


Sword of Screams
Main Hand MeleeMain Hand Melee (Rapier)
  • Deal an additional 1d4PsychicPsychic damage.

Voss' Silver Sword
Main Hand MeleeMain Hand Melee (Longsword)
  • Deal an additional 1d4PsychicPsychic damage.
Interplanar Slayer
This weapon grants a +1d4 bonus to damage and Attack rolls against githyanki, aberrations, fiends, and elementals.
Wrathful SmiteWrathful Smite (Action + Bonus Action + Level 1 Spell Slot)
Cast as a level 1 spell (Recharge: Long rest Recharge: Long rest.)