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Rakath Glitterbeard

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Rakath Glitterbeard is the dwarven head banker of The Counting House, encountered during Act Three.

Yes sir, Stone Lord, sir. Shall we open the account in your name, or the Absolute's? Just step this way to your special deposit box - don't mind the teeth.

Involvement[edit | edit source]

Act Three[edit | edit source]

Main article: Return Rakath's Gold

When the party first enter the lower area of The Counting House vaults, a cinematic conversation triggers, which leads to a combat encounter. If Glitterbeard survives, he reveals that he works for the Guild and that Nine-Fingers Keene Nine-Fingers Keene instructed him to lure the Minsc Stone Lord into the vaults and kill him with a mimic. However, the plan has failed, and he asks the party to retrieve the 10,000 stolen gold. The party can pass a dialogue check to convince Rakath that the Guild should pay for half of it.

If looting the high security vaults around the room, Rakath may occasionally rebuke the party, but he never becomes hostile.

If returning Rakath's gold, he rewards the party with the High Security Vault nº9 Key, which unlocks a vault containing Elegant Studded Leather. Alternatively, the party can pickpocket the key from him or lockpick the vault itself.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Blur Blur (Action + Level 2 Spell Slot)

Attackers have Disadvantage Icon.png Disadvantage on Attack rolls against you.

Doesn't affect creatures that don't rely on sight or that can see through illusions.

 Range: Self
Lightning Bolt Lightning Bolt (Action + Level 3 Spell Slot)
Damage: 8~48

Call forth a blast of lightning that hits all creatures in the line of the eruption.

DEX Save
 Range: Self
AoE: 30 m / 100 ft (Line)
Magic Missile Magic Missile (Action + Level 1 Spell Slot)
Damage: 6~15
1d4 + 1ForceForce
+ 1d4 + 1ForceForce
+ 1d4 + 1ForceForce

Create three darts of magical force, each dealing 1d4 + 1ForceForce damage to its target.

The darts always hit their target, and can each be targeted individually.

 Range: 18 m / 60 ft
Piercing Strike Piercing Strike (Action)
Damage:
Normal weapon damage

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Ray of Frost Ray of Frost (Action)
Damage: 1~8
1d8ColdCold

Reduces the target's Movement Speed by 3 m / 10 ft.

 Range: 18 m / 60 ft
Shield Shield (Reaction + Level 1 Spell Slot)
When you are about to be hit by an enemy, use your Reaction to increase your Armour Class Armour Class by 5. You also take no damage from Magic Missile Magic Missile. These effects last until the start of your next turn.
 Range: Self

Notable loot[edit | edit source]

Allies[edit | edit source]

Speak with Dead[edit | edit source]

Glitterbeard can be spoken to with Speak with Dead Speak with Dead.

Party member: Who are you?

  • Rakath Glitterbeard: Rakath... Glitterbeard...

Party member: What did you do here?

  • Rakath Glitterbeard: Served the bank... served... Nine-Fingers...

Party member: What was all that with the mimic?

  • Rakath Glitterbeard: Trap... for... Stone Lord...

Party member: What did the cult want with all that gold?

  • Rakath Glitterbeard: Soldiers... for the... Absolute...

Party member: What can you tell me about the Stone Lord?

  • Rakath Glitterbeard: Big... bastard... smelled... like shite...

Party member: How can I open the private vaults?

  • Rakath Glitterbeard: Key... idiot...

Related quests[edit | edit source]

Related literature[edit | edit source]

External links[edit | edit source]