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Combat[edit | edit source]
Attacks and Abilities[edit | edit source]
Tactician and higher[edit | edit source]
Notable loot[edit | edit source]
Your weapon gleams with astral radiance as you strike and possibly mark your targets with light, preventing it from turning Invisible.
Your melee weapon rings with thunder as you strike, pushing your target 3 m / 10 ft away and possibly knocking them Prone.
Imbue your hands with divine power to heal an ally.
Imbue your hands with divine power to heal an ally.
Frighten an enemy. They'll be easier to hit and cannot move.
Fiends and undead have Disadvantage on this Saving Throw
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