Conditions: Difference between revisions

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(Undo revision 86886 by 216.49.13.183 (talk): The link should be pointing to the Condition Type, not the condition. Multiple ways to get Frightened.)
Tag: Undo
(Add representative types)
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{| class="wikitable"
{| class="wikitable"
! Type !! Removal !! Prevention
! Type !! Representative<ref name="representative"/> !! Removal !! Prevention
|-
|-
| {{Condition Type|cursed}}  
| {{Condition Type|cursed}} || ''(none)''
||
||
:{{SAI|Remove Curse}}
:{{SAI|Remove Curse}}
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|-
|-
| {{Condition Type|diseased}}  
| {{Condition Type|diseased}} || ''(none)''
||
||
:{{SAI|Lesser Restoration}}
:{{SAI|Lesser Restoration}}
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|-
|-
| {{Condition Type|poisoned}}  
| {{Condition Type|poisoned}} || {{Cond|Poisoned}}
||
||
:{{MdItemIcon|Antidote}}
:{{MdItemIcon|Antidote}}
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|-
|-
| {{Condition Type|polymorphed}}
| {{Condition Type|polymorphed}} || {{Cond|Polymorphed}}
||
||
:Losing all your {{hp}}{{verify}}
:Losing all your {{hp}}{{verify}}
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|-
|-
| {{Condition Type|charmed}}
| {{Condition Type|charmed}} || {{Cond|Charmed}}
||
||
:{{SAI|Calm Emotions}}
:{{SAI|Calm Emotions}}
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|-
|-
| {{Condition Type|frightened}}
| {{Condition Type|frightened}} || {{Cond|Frightened}}
||
||
:{{SAI|Dispel Evil and Good}}
:{{SAI|Dispel Evil and Good}}
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|-
|-
| {{Condition Type|incapacitated}}
| {{Condition Type|incapacitated}} || {{Cond|Incapacitated}}
||  
||  
:[[Incapacitated (Condition Type)#Removal|(more)]]  
:[[Incapacitated (Condition Type)#Removal|(more)]]  
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|-
|-


| {{Condition Type|prone}}
| {{Condition Type|prone}} || {{Cond|Prone}}
||
||
:{{SAI|Help}}
:{{SAI|Help}}
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|-
|-
| {{Condition Type|unconscious}}
| {{Condition Type|unconscious}} || {{Cond|Unconscious}}
||
||
:[[Unconscious (Condition Type)#Removal|(more)]]  
:[[Unconscious (Condition Type)#Removal|(more)]]  
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|-
|-
| {{Condition Type|blinded}}
| {{Condition Type|blinded}} || {{Cond|Blinded}}
||
||
:{{SAI|Heal}}
:{{SAI|Heal}}
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<ref name="adv">Gives {{Advantage}} on {{Saving Throw}}s</ref>
<ref name="adv">Gives {{Advantage}} on {{Saving Throw}}s</ref>
<ref name="elemental-fey">Elemental and fey only.</ref>
<ref name="elemental-fey">Elemental and fey only.</ref>
<ref name="representative">Many Condition Types have a specific condition that serves as the most basic form.</ref>
</references>
</references>



Revision as of 09:58, 12 October 2023

Conditions are changes in a character's status, both beneficial and harmful. They can be inflicted by certain Spells, class features, surfaces and other environmental hazards, and so on. Many conditions are temporary, and some can also be removed with the right spell or potion.

Condition Types

Some conditions have a "type" that indicates how the condition can be removed, prevented, or how it reacts to other actions.

Here are some ways to remove or prevent certain conditions. For a full list of cures and preventions for each condition type, see their articles.

Type Representative[1] Removal Prevention
Condition Type Icon.pngCursed (none)
Remove Curse Remove Curse
Greater Restoration Greater Restoration
(more)
(more)
Condition Type Icon.pngDiseased (none)
Lesser Restoration Lesser Restoration
Lay on Hands Lay on Hands
Heal Heal
(more)
Divine Health Divine Health
Purity of Body Purity of Body
(more)
Condition Type Icon.pngPoisoned Poisoned Poisoned
Antidote
Lesser Restoration Lesser Restoration
Lay on Hands Lay on Hands
(more)
Protection from Poison Protection from Poison[2]
Elixir of Poison Resistance
Purity of Body Purity of Body
(more)
Condition Type Icon.pngPolymorphed Polymorphed Polymorphed
Losing all your HP Icon.png hit points[Needs Verification]
(more)
Immutable Form Immutable Form
(more)
Condition Type Icon.pngCharmed Charmed Charmed
Calm Emotions Calm Emotions
Dispel Evil and Good Dispel Evil and Good
Stillness of Mind Stillness of Mind
(more)
Fey Ancestry Fey Ancestry [2]
Beguiling Defences Beguiling Defences
Elixir of Peerless Focus [2]
(more)
Condition Type Icon.pngFrightened Frightened Frightened
Dispel Evil and Good Dispel Evil and Good
Stillness of Mind Stillness of Mind
(more)
Heroism Heroism
Aura of Courage Aura of Courage
Nature's Ward Nature's Ward [3]
(more)
Condition Type Icon.pngIncapacitated Incapacitated Incapacitated
(more)
(more)
Condition Type Icon.pngProne Prone Prone
Help Help
(more)
(more)
Condition Type Icon.pngUnconscious Unconscious
(more)
(more)


Condition Type Icon.pngBlinded Blinded Blinded
Heal Heal
Remedial Potion
(more)
Shar's Spear of Evening
Steelwatcher Helmet
(more)
  1. Many Condition Types have a specific condition that serves as the most basic form.
  2. 2.0 2.1 2.2 Gives Advantage Icon.png Advantage on Saving throws
  3. Elemental and fey only.

List of Conditions

The following is a small sample of the conditions known to the wiki. See more either by clicking the "more" button, or the full list at List of conditions.

More...
Condition Effects

A Clown in Town (Condition) A Clown in Town

  • Rue the day you crossed a fey. You were cruel to Dolly Thrice; now you'll have to pay the price.
  • This condition can only be obtained by smashing the Moonlantern held by Kar'niss.
  • Applies clown makeup to the victim.

A Mist Most Scarlet (Condition) A Mist Most Scarlet

A Most Bloody Inheritance (Condition) A Most Bloody Inheritance

Aberrant Shape (Condition) Aberrant Shape

Ability Drain: Dexterity (Condition) Ability Drain: Dexterity

Ability Drain: Strength (Condition) Ability Drain: Strength

Abjure Enemy: Frightened (Condition) Abjure Enemy: Frightened

Abjure Enemy: Slowed (Condition) Abjure Enemy: Slowed

Absolute Consumption (Condition) Absolute Consumption

  • All of the creature's abilities are reduced by 5. When this effect ends, it drops Prone Prone

Absolute's Enemy (Condition) Absolute's Enemy

  • Enemies have Advantage Icon.png Advantage on attacks against you.