Grukkoh: Difference between revisions

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== Attacks and abilities ==
== Attacks and abilities ==
{{Feature box|name=Main Hand Attack|The bugbear swings at a target with its {{RarityItem|Morningstar}}
{{Feature box|Main Hand Attack|item=Morningstar}}
 
{{Feature box|Throw|item=Javelin}}
{{Action}}
 
{{Attack Roll}}: +4
{{DamageInfo|count=1|die=8|plus=2|type=Piercing}}{{DamageInfo|count=1|die=8|type=Physical}}}} {{Feature box|name=Throw|The bugbear throws a {{RarityItem|Javelin}} at a target.
 
{{Action}}
 
{{Attack Roll}}: +4
{{DamageInfo|count=1|die=6|plus=2|type=Piercing}}{{Range|m=18|ft=60}}}}


== Notes ==
== Notes ==

Latest revision as of 09:16, 28 April 2024

Grukkoh is an Bugbear NPC in Act One of Baldur's Gate 3. He can be found in the Blighted Village with his companion Buthir.

Involvement[edit | edit source]

Grukkoh is found in a barn just outside the Blighted Village, where he and Buthir are enjoying a private moment. Should the player interrupt, a cut scene will trigger, after which they will both become hostile.

The player can avoid combat with the pair if they are either a Barbarian or a Bard, and pass a Skill Check, with the Bard suggesting the residents of Baldur's Gate would pay well for Bugbear-Ogre smut, while the Barbarian mocks Grukkoh's "puny rutting."

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Morningstar
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Throw.webp
Throw Throw ()   –  Javelin
Normal weapon damage

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

 Range: 18 m / 60 ft

Notes[edit | edit source]

  • Prior to Hotfix #16 it was possible to Trade with Grukkoh, mid-copulation, while talking through the Shabby Wooden Doors.
  • Killing Grukkoh grants 20 experience which cannot be granted through dialogue.