Rage: Eagle Heart: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) (Fixed incorrect class learns) |
HiddenDragon (talk | contribs) mNo edit summary |
||
Line 3: | Line 3: | ||
| description = Go into a {{SAI|Rage}} that makes you near untouchable. You can use {{SAI|Diving Strike}}. | | description = Go into a {{SAI|Rage}} that makes you near untouchable. You can use {{SAI|Diving Strike}}. | ||
Foes also have {{Disadvantage}} on [[Opportunity Attacks]] against you, and you can use {{SAI | Foes also have {{Disadvantage}} on [[Opportunity Attacks]] against you, and you can use {{SAI|Dash}} as a bonus action. | ||
| warning = {{Prereq|Rage ends early if you don't attack an enemy or take damage each turn.}}<br>{{Prereq|You can't cast or concentrate on spells while raging.}} | |||
Rage ends early if you | |||
| image = Rage Eagle Heart.webp | | image = Rage Eagle Heart.webp | ||
| cost = bonus, rage | | cost = bonus, rage |
Revision as of 11:48, 22 December 2023
Template:Up to date
Rage: Eagle Heart is a Wildheart Barbarian Bonus Action. This ability allows them to use their eagle-like anger to become hard to hit and gain the ability to attack enemies from the sky.
Description
Go into a
Foes also have that makes you near untouchable. You can use . Disadvantage on Opportunity Attacks against you, and you can use as a bonus action.Rage ends early if you don't attack an enemy or take damage each turn.
You can't cast or concentrate on spells while raging.
Properties
- Cost:
- Bonus action + Rage Charge
- Details:
- Range: Self
At Higher Levels
At level 9, the bonus damage to attacks granted by Rage increases to +3.
Condition: Rage: Eagle Heart
Rage: Eagle Heart
Duration: 10 turns
- Can use Bonus action, and foes have Disadvantage on . as a
- Deals an additional 2 damage with melee and improvised weapons, and when throwing objects.
- Also has resistance to Physical damage, and Advantage on Strength checks and Saving throws.
- Cannot cast or concentrate on spells.
Condition: Rage Impeded
Rage Impeded
Duration: Permanent
- Weighed down by Heavy Armour. Until the armour is removed, Raging won't grant extra damage, resistance to physical damage, or Advantage on Strength Checks and Saving throws.