Divine Strike: Fire

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Divine Strike Fire Melee.webp

Divine Strike: Fire is a Nature Domain Cleric Weapon Action and Reaction that deals extra Fire damage upon a weapon strike (either melee or ranged).


Divine Strike Fire Ranged.webp
  • Melee Skill: Once per turn deal 1d8Damage TypesFire damage in addition to your weapon's damage.
  • Ranged Skill and Reaction: Deal an additional 1d8Damage TypesFire damage.


Normal weapon damage
D8 Fire.png 1d8 (1~8) Damage Types Fire damage
Attack roll
Range: Normal weapon range
Recharge: Per turn

How to learn

(Information not yet added.)


  • Can be done as a post-strike reaction (without spending a Reaction) similar to Divine Smite for both melee and ranged attacks.
  • Divine Strike: Fire (Melee) and Divine Strike: Fire (Ranged) use the corresponding weapon.
  • Critical Hits will also double the damage die.
  • Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode.