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Divine Strike: Necrotic (Melee)

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This article is about the melee version. For the ranged version, see Divine Strike: Necrotic (Ranged). For general information about the feature, see Divine Strike.
Divine Strike: Necrotic (Melee) is a Death Domain cleric weapon action and reaction that deals extra necrotic damage upon a melee weapon strike.

Description

Deal an additional 1d8NecroticNecrotic.

Properties

Cost
Action
Damage: 1~8
Normal weapon damage
+ 1d8NecroticNecrotic
Details
Melee Weapon Attack Roll Melee Weapon Attack Roll
Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Recharge: Per turn Recharge: Per turn

Technical details

UID
Target_DivineStrike_Melee_Death
https://bg3.norbyte.dev/search?q=name:Target_DivineStrike_Melee_Death
Spell flags

How to learn

This spell is a variation of:
Divine Strike: NecroticDivine Strike: Necrotic

Notes

  • This action can be triggered as a post-strike reaction (without spending a Reaction), similar to Divine SmiteDivine Smite.
  • Refer to Divine Strike for details about this family of weapon actions.

Bugs

  • This attack is incorrectly marked with a piercing DamageType flag, rather than Necrotic, which means it does not trigger certain effects which check for necrotic damage such as Malefic Funghi.
  • A hidden technical condition, which is responsible for applying a visual effect to struck targets, triggers the passives from Boots of Stormy Clamour, Coldbrim Hat, and Diadem of Arcane Synergy.