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Divine Strike: Necrotic (Melee)
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This article is about the melee version. For the ranged version, see Divine Strike: Necrotic (Ranged). For general information about the feature, see Divine Strike.

Description
Deal an additional 1d8Necrotic.Properties
- Cost
- Action
- Damage: 1~8
- Details
- Melee Weapon Attack Roll
- Melee: 1.5 m (5 ft)
- Recharge: Per turn

Normal weapon damage
+ 1d8Necrotic
How to learn
This spell is a variation of:
Notes
- This action can be triggered as a post-strike reaction (without spending a Reaction), similar to Divine Smite.
- Refer to Divine Strike for details about this family of weapon actions.
Bugs
- This attack is incorrectly marked with a piercing
DamageTypeflag, rather than Necrotic, which means it does not trigger certain effects which check for necrotic damage such as Malefic Funghi. - A hidden technical condition, which is responsible for applying a visual effect to struck targets, triggers the passives from Boots of Stormy Clamour, Coldbrim Hat, and Diadem of Arcane Synergy.


























































