Ad placeholder

Selûne's Spear of Night

From bg3.wiki
(Redirected from Selune's Spear of Night)
Jump to navigation Jump to search
Not to be confused with Spear of Night and Shar's Spear of Evening
Selûne's Spear of Night image

Selûne's Spear of Night is a legendary +3 Spear which allows the wielder to cast Moonbeam and grants Darkvision as well as Advantage on Wisdom Saving Throws and Perception Checks.

'One of the goddess Selûne's titles, Moonmaiden, has often been debated among the ecclesiastical. Common symbology certainly rejects the assumption of virginity. More to the point, 'maiden' itself carries some dusty connotations. How about Lunar Lady? Keeps the alliteration, too' - Margaery Henderplum

Properties

One-handed damage
1d6 + 3 (4~9) + Strength modifier PiercingPiercing
Two-handed damage
1d8 + 3 (4~11) + Strength modifier PiercingPiercing
Details
SpearsSpears
Rarity: Legendary Rarity: Legendary
Enchantment: + 3
VersatileVersatile
ThrownThrown
DippableDippable
Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Weight: 1.35 kg / 2.7 lb Weight: 1.35 kg / 2.7 lb
Price: 640 gp Price: 640 gp
UID MAG_SHA_SeluneBlessing_Spear
https://bg3.norbyte.dev/search?q=name:MAG_SHA_SeluneBlessing_Spear
UUID 2eeabe97-8f29-4f4f-827e-6cfcd8fd1779
https://bg3.norbyte.dev/search?q=uuid:2eeabe97-8f29-4f4f-827e-6cfcd8fd1779
Stats MAG_SHA_SeluneBlessing_Spear
https://bg3.norbyte.dev/search?q=name:MAG_SHA_SeluneBlessing_Spear

Special

The holder of this item gains:

MoonbeamMoonbeam (Action)
Cast as a level 3 spell (Recharge: Long rest Recharge: Long rest.)
MoonmoteMoonmote (Action)
Cast as a cantrip (Recharge: Long rest Recharge: Long rest.)
Selûne's Blessing
You gain AdvantageAdvantage on Wisdom Saving throwSaving throws and Perception Checks.
DarkvisionDarkvision
Can see in the dark up to 12 m / 40 ft.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Rush AttackRush Attack (Action)
Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance. (Recharge: Short rest Recharge: Short rest.)
Maiming StrikeMaiming Strike (Action)
Possibly Maims Maims your target. They can't move. (Recharge: Short rest Recharge: Short rest.)

Where to find

Notes

  • Steps for acquisition:
    • Shadowheart must be present in the ShadowfellShadowfell; she leaves the party upon returning from the Shadowfell if they enter without her and becomes hostile if the party insist on entering the Shadowfell without the Spear of Night in the inventory of the active party.
    • Aylin must survive The Chosen of SharThe Chosen of Shar.
    • The player character must speak with Aylin in camp after KethericKetheric is defeated.

Regarding Darkvision:

  • The actual distance of Darkvision often depends on the creature that has this feature. The values above are the default for playable races.
  • When a hiding creature enters the line of sight of a creature with darkvision, and is within the range of darkvision:
  • The same applies to Superior DarkvisionSuperior Darkvision, just with a longer range.
  • While Darkvision does not allow seeing or making ranged attacks through DarknessDarkness, being within darkvision range of the target will still prevent an attacker with Devil's SightDevil's Sight or other means of seeing in magical darkness from having AdvantageAdvantage with ranged attacks.
  • Also granted by Sarevok's Horned Helmet and Sunwalker's Gift.

Bugs

  • This item can be unequipped after casting Moonbeam from it; the caster will still be able to cast Move Moonbeam for 10 turns or until concentration is broken.