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Drilldown: weapons
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- weapons (417)
Use the filters below to narrow your results.
name:
uid:
1d4 (7) ·
1d4 + 1 (22) ·
1d4 + 2 (5) ·
1d6 (17) ·
1d6 + 1 (25) ·
1d6 + 2 (11) ·
1d8 + 1 (6) ·
2d4 (1) ·
2d8 (1)
None (82) ·
Cold (2) ·
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Poison (2) ·
Psychic (1) ·
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Thunder (1)
weapon passives:
Showing below up to 95 results in range #1 to #95.
A
- Adamantine Mace
- Ambusher
- Argument Solver
- Artificial Leech (+1)
- Assassin's Shortsword
- Assassin's Touch
B
C
- Cacophony
- Caitiff Staff
- Ceremonial Mace
- Club +1
- Club of Hill Giant Strength
- Cold Snap
- Comeback Handaxe
- Corellon's Grace
- Creation's Echo
D
- Dagger +1
- Dagger +2
- Dagger of Shar
- Darkfire Shortbow
- Dart +1
- Dart +2
- Despair of Athkatla
- Dolor Amarus
- Dragon's Grasp
- Dread Iron Dagger
E
G
H
I
J
L
- Least Expected
- Light Crossbow +1
- Light Crossbow of Speed
- Light Hammer +1
- Lightning Jabber
- Loviatar's Scourge
M
N
P
Q
R
S
- Shadow Blade (weapon)
- Shadow Lantern
- Shar's Sting
- Sharran Crossbow
- Shattered Flail
- Shining Staver-of-Skulls
- Shortbow +1
- Sickle of BOOOAL
- Skybreaker
- Spear +1
- Spear +2
- Spear of Night
- Spiderstep Staff
- Staff of a Mumbling Wizard
- Staff of Accretion
- Staff of Arcane Blessing
- Staff of Crones
- Staff of Interruption
- Staff of the Emperor
- Sussur Dagger
- Sussur Sickle
- Syringe (+1)