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Sphere of Elemental Balance: Cold: Difference between revisions
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HiddenDragon (talk | contribs) mNo edit summary |
HiddenDragon (talk | contribs) (Updated area parameters) |
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| range = ranged | | range = ranged | ||
| attack roll = yes | | attack roll = yes | ||
| area = Ice | | area = Ice (surface) | ||
| area shape = Radius | | area shape = Radius | ||
| area range m = 2 | | area range m = 2 | ||
| area range ft = 7 | | area range ft = 7 | ||
| area duration = 2 | | area duration = 2 | ||
| variant of = Sphere of Elemental Balance | | variant of = Sphere of Elemental Balance | ||
}} | }} | ||
{{MonkNavbox}} | {{MonkNavbox}} |
Revision as of 00:56, 5 May 2024
This action is a variant of
. This variant allows Monks to hurl a globe of cold energy, dealing Cold damage and creating an Ice Surface.Description
Hurl a sphere of energy that deals 2d8Cold damage and creates an Ice Surface.
Properties
- Cost:
- Action + 2Ki Points
- Damage:
- 2d8 (2~16) Cold
- Details:
- Attack roll
- Range: 18 m / 60 ft
- Creates Area: Ice (surface)
Area: Ice (surface)
Ice
Duration: 2 turns
AoE: 2 m / 7 ft (Radius)
Difficult terrain - movement speed is halved and creatures may fall Prone.
- Type: Surface
Condition: Prone
Spell save DC Dexterity saving throw
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
Condition: Difficult Terrain
- Movement Speed halved
How to learn
This action is a variation of: