Burning (Condition): Difference between revisions

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*Immune from if {{Cond|Wet}}.
*Immune from if {{Cond|Wet}}.
*{{SAI|Dip}} action can be used on Burning characters and/or objects.
*{{SAI|Dip}} action can be used on Burning characters and/or objects.
| stack id = BURNING
| tick type = start
| status groups = SG_Surface, SG_Light
| properties = InitiateCombat, Burning, DisableOverhead, IgnoreResting
}}
}}

Latest revision as of 23:35, 13 May 2024

  • Takes 1d4Damage TypesFire damage per turn.
  • Can be removed with the Help Help action, using a Healing Type Potion or gaining Wet Wet.
  • Immune from if Wet Wet.
  • Dip Dip action can be used on Burning characters and/or objects.

Properties

Status IDStack ID: BURNING

Status groupsStatus groups: SG_SurfaceSG_Light

Loses duration: start of turn

More properties:

Conditions with the same stack ID

Conditions with the stack ID BURNING, only one of these can be applied at the same time:

Condition Effects

Burning (Condition) Burning

  • Takes 1d4Damage TypesFire damage per turn.
  • Can be removed with the Help Help action, using a Healing Type Potion or gaining Wet Wet.
  • Immune from if Wet Wet.
  • Dip Dip action can be used on Burning characters and/or objects.

Burning Fiercely (Condition) Burning Fiercely

  • Takes 1d10Damage TypesFire damage per turn.

Holy Fire (Condition) Holy Fire

  • Takes 1~4Damage TypesRadiant damage per turn.

Melting (Condition) Melting

  • Takes 10d6Damage TypesFire damage per turn.

Roiling Hellfire (Condition) Roiling Hellfire

D6 Fire.png 6d6 (6~36) Damage TypesFire damage
  • Flames from the heart of Avernus engulf this entity, inflicting 6d6Damage TypesFire damage per turn.

Sources of Burning