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{{SubclassNote|Cleric}}
{{SubclassNote|Cleric}}


=== Level 1 ===
{{Level header|1}}


* Gain {{HeavyArmour}} Proficiency
* Gain {{HeavyArmour}} Proficiency
* Gain {{MartialWeaponsProf}} Proficiency
* Gain {{MartialWeaponsProf}} Proficiency


==== {{IconLink|War Priest Icon.webp|War Priest}} ====
{{HorizontalRuleImage}}
* When you make an unarmed or weapon attack, you can spend a War Priest Charge to make an additional attack as a [[Bonus Action]].
* Gain three '''{{Icon|War Priest Charges Icon.png}} War Priest Extra Attack Charges'''
** {{Recharge|Long Rest}}.


==== Domain Spells ====
; {{Pass|War Priest|w=40}}
*You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
: When you make an unarmed or weapon attack, you can spend a War Priest Charge to make an additional attack as a [[Bonus Action]].
** {{IconLink|Divine Favour Icon.webp|Divine Favour}}
:; Gain three '''{{R|warpri|icononly=yes}} War Priest Extra Attack Charges'''
** {{IconLink|Shield of Faith Icon.webp|Shield of Faith}}
:: {{Recharge|Long Rest}}.


===Level 2===
{{HorizontalRuleImage}}


==== {{IconLink|Guided Strike Icon.webp|Guided Strike}} ====
; Domain Spells
* {{SmallIcon|Channel Divinity Charges Icons.png}} '''Channel Divinity Action:''' Gain a +10 bonus to your {{Attack Roll}}.
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Divine Favour|c=16}}
:* {{SAI|Shield of Faith|c=16}}


===Level 3===
{{Level header|2}}


==== Domain Spells ====
; {{SAI|Guided Strike|w=40}}
*You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
:; {{R|chadiv|icononly=yes}} Channel Divinity Action
** {{IconLink|Magic Weapon Icon.webp|Magic Weapon}}
:: Gain a +10 bonus to your {{Attack Roll}}.
** {{IconLink|Spiritual Weapon Icon.webp|Spiritual Weapon}}


===Level 5===
{{Level header|3}}


* Gain an additional '''{{SmallIcon|War Priest Charges Icon.png}} War Priest Extra Attack Charge''' (4 total)
; Domain Spells
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Magic Weapon|c=16}}
:* {{SAI|Spiritual Weapon}}


==== Domain Spells ====
{{Level header|5}}
*You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
** {{IconLink|Spirit Guardians Icon.webp|Spirit Guardians}}
** {{IconLink|Crusader's Mantle Icon.webp|Crusader's Mantle}}


=== Level 6 ===
; {{R|warpri|icononly=yes}} War Priest Extra Attack Charge
: Gain an additional charge ''(4 total)''


==== {{IconLink|War Gods Blessing Icon.webp|War God's Blessing}} ====
{{HorizontalRuleImage}}
* {{SmallIcon|Channel Divinity Charges Icons.png}} '''Channel Divinity Action:''' When an ally within {{Distance|m=10|ft=30}} of you makes an attack roll, you can use a [[Reaction]] to grant them a +10 bonus to their [[Attack Roll]]


=== Level 7 ===
; Domain Spells
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Spirit Guardians|c=16}}
:* {{SAI|Crusader's Mantle|c=16}}


==== Domain Spells ====
{{Level header|6}}
*You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
** {{IconLink|Freedom of Movement Icon.webp|Freedom of Movement}}
** {{IconLink|Stoneskin Icon.webp|Stoneskin}}


=== Level 8 ===
; {{SAI|War God's Blessing|w=40}}
:; {{R|chadiv|icononly=yes}} Channel Divinity Action
:: When an ally within {{Distance|m=10|ft=30}} of you makes an attack roll, you can use a [[Reaction]] to grant them a +10 bonus to their [[Attack Roll]]


* Gain an additional '''{{SmallIcon|War Priest Charges Icon.png}} War Priest Extra Attack Charge''' (5 total)
{{Level header|7}}


==== {{IconLink|Divine Strike Melee Icon.webp|Divine Strike|Divine Strike: Weapon}} ====
; Domain Spells
* Once per turn, deal {{DieIcon|d8|Physical}} '''1d8''' damage in addition to your weapon damage.
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Freedom of Movement}}
:* {{SAI|Stoneskin|c=16}}


=== Level 9 ===
{{Level header|8}}


==== Domain Spells ====
; {{R|warpri|icononly=yes}} War Priest Extra Attack Charge
*You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
: Gain an additional charge ''(5 total)''
** {{IconLink|Flame Strike Icon.webp|Flame Strike}}
** {{IconLink|Hold Monster Icon.webp|Hold Monster}}


=== Level 11 ===
{{HorizontalRuleImage}}


* Gain an additional '''{{SmallIcon|War Priest Charges Icon.png}} War Priest Extra Attack Charge''' (6 total)
; {{SAI|Divine Strike: Weapon|w=40}}
: Once per turn, deal {{DieIcon|d8|Physical}} '''1d8''' damage in addition to your weapon damage.
 
{{Level header|9}}
 
; Domain Spells
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Flame Strike}}
:* {{SAI|Hold Monster|c=16}}
 
{{Level header|11}}
 
; {{R|warpri|icononly=yes}} War Priest Extra Attack Charge
: Gain an additional charge ''(6 total)''


== External Links ==
== External Links ==

Latest revision as of 22:47, 15 May 2024

Fortified by holy zeal, you brandish an arsenal of sacramental savagery to use against those you deem unrighteous.
War Domain Icon.png
War Domain Icon.png
Fortified by holy zeal, you brandish an arsenal of sacramental savagery to use against those you deem unrighteous.

War Domain is one of the Subclasses of Cleric. These Clerics are more specialized in striking with weapons, dealing physical damage.

Subclass Features[edit | edit source]

This subclass obtains all the features from its base class, Cleric, in addition to its unique features outlined below.

Level 1

Bg3 content hr.png
War Priest War Priest
When you make an unarmed or weapon attack, you can spend a War Priest Charge to make an additional attack as a Bonus Action.
Gain three War Priest Extra Attack Charges
Recharge: Long rest.
Bg3 content hr.png
Domain Spells
You gain additional spells from your domain. They are Always Prepared.

Level 2

Guided Strike Guided Strike
Channel Divinity Action
Gain a +10 bonus to your Attack roll.

Level 3

Domain Spells
You gain additional spells from your domain. They are Always Prepared.

Level 5

War Priest Extra Attack Charge
Gain an additional charge (4 total)
Bg3 content hr.png
Domain Spells
You gain additional spells from your domain. They are Always Prepared.

Level 6

War God's Blessing War God's Blessing
Channel Divinity Action
When an ally within 10 m / 33 ft of you makes an attack roll, you can use a Reaction to grant them a +10 bonus to their Attack Roll

Level 7

Domain Spells
You gain additional spells from your domain. They are Always Prepared.

Level 8

War Priest Extra Attack Charge
Gain an additional charge (5 total)
Bg3 content hr.png
Divine Strike: Weapon Divine Strike: Weapon
Once per turn, deal D8 Physical.png 1d8 damage in addition to your weapon damage.

Level 9

Domain Spells
You gain additional spells from your domain. They are Always Prepared.

Level 11

War Priest Extra Attack Charge
Gain an additional charge (6 total)

External Links[edit | edit source]

War domain on the Forgotten Realms Wiki