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Prelate Lir'i'c is a githyanki NPC encountered on the Astral Plane at the start of Act Three.
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{{ | {{PageSeo | ||
| description = Prelate Lir'i'c is a Gish'ra encountered and fought in the Astral Plane at the beginning of Act Three. | |||
{{Infobox | | image = Verik Model.png | ||
| | }} | ||
{{SpoilerWarning}} | |||
{{Infobox creature | |||
| name = Prelate Lir'i'c | |||
| title = Chief of Orpheus' Honour Guard | |||
| image = <gallery> | |||
Prelate Lir'i'c.PNG|In-game | |||
Lir'i'c Model.png|Model | |||
Portrait Lir'i'c.png|Portrait | |||
</gallery> | |||
| size = Medium | |||
| type = [[Humanoid]] | |||
| race = [[Githyanki]] | |||
| class = [[Monk]] | |||
| subclass = [[Way of the Open Hand]] | |||
| archetype = [[Gish'ra (melee)]] | |||
| faction = Warriors of the Comet | |||
| level = 9 | |||
| e hp = 95 | |||
| hp = 136 | |||
| t hp = 176 | |||
| ac = 19 | |||
| weight kg = 75 | |||
| movement m = 13.5 | |||
| str = 14 | | str = 14 | ||
| dex = 20 | | dex = 20 | ||
Line 9: | Line 32: | ||
| wis = 18 | | wis = 18 | ||
| cha = 13 | | cha = 13 | ||
| | | str save prof = yes | ||
| | | dex save prof = yes | ||
| | | conditions = Astral Gravity | ||
| | | athletics = 2 | ||
| | | acrobatics = 5 | ||
| | | perception = 4 | ||
| resistances = Psychic resistant full | |||
| passives = Advanced Unarmoured Movement, Deflect Missiles (passive feature), Evasion, Extra Attack, Ki-Empowered Strikes, Martial Arts: Bonus Unarmed Strike, Martial Arts: Deft Strikes, Martial Arts: Dextrous Attacks, Opportunity Attack, Psionic Empowerment, Slow Fall, Stillness of Mind (passive feature), Unarmoured Defence (Monk), Unarmoured Movement, Experienced And Deadly @ Boots of Uninhibited Kushigo | |||
}} | |||
| | '''Prelate Lir'i'c''' is a [[githyanki]] [[NPC]] encountered on the [[Astral Plane]] at the start of [[Act Three]]. | ||
| | |||
She is the leader of [[Orpheus|Orpheus's]] honour guard. The honour guard clashes with the party when the former attempts to free Orpheus and escape the [[Astral Prism]] on the road to [[Baldur's Gate]]. Statistically, she is a [[Way of the Open Hand]] [[Monk]]. | |||
}} | |||
== Involvement == | |||
== | |||
The party encounters Lir'i'c and her fellow honour guard within the portal to the Astral Prism. When the party approaches, she will have gained the upper hand against the [[Emperor]] in the fight over Orpheus. | The party encounters Lir'i'c and her fellow honour guard within the portal to the Astral Prism. When the party approaches, she will have gained the upper hand against the [[Emperor]] in the fight over Orpheus. | ||
Lir'i'c is always hostile. | Lir'i'c is always hostile. | ||
== | == Combat == | ||
=== Attacks and abilities === | |||
{{Feature box|Unarmed Strike (Monk)}} | |||
{{Feature box|Step of the Wind: Disengage}} | |||
{{Feature box|Ki Resonation: Punch (bonus action)}} | |||
{{Feature box|Ki Resonation: Punch}} | |||
{{Feature box|Ki Resonation: Blast}} | |||
=== Notable loot === | |||
* {{MdRarityItem|Boots of Uninhibited Kushigo}} | * {{MdRarityItem|Boots of Uninhibited Kushigo}} | ||
{{ | |||
=== Allies === | |||
* {{MdCharLink|G'imre}} | |||
* {{MdCharLink|K'i'lar}} | |||
* {{MdCharLink|M'i'hayk}} | |||
* {{MdCharLink|Mir'ic}} | |||
* {{MdCharLink|Sh'ari}} | |||
* {{MdCharLink|Verik}} | |||
{{Astral Plane}} | |||
[[Category:Githyanki]] | |||
[[Category:Humanoids]] | |||
[[Category:Characters]] | |||
[[Category:Characters in the Astral Plane]] | |||
[[Category:Characters in Act Three]] | |||
[[Category:Monks]] |
Latest revision as of 07:48, 11 November 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
She is the leader of Orpheus's honour guard. The honour guard clashes with the party when the former attempts to free Orpheus and escape the Astral Prism on the road to Baldur's Gate. Statistically, she is a Way of the Open Hand Monk.
Involvement[edit | edit source]
The party encounters Lir'i'c and her fellow honour guard within the portal to the Astral Prism. When the party approaches, she will have gained the upper hand against the Emperor in the fight over Orpheus.
Lir'i'c is always hostile.