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Wise Sentinel: Difference between revisions
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{{ | {{PageSeo | ||
{{Infobox | | description = The Wise Sentinel is a unique type of undead guarding the secret shrine to Shar underneath the statue of Ketheric Thorm in Reithwin Town's square. | ||
| image = Wise Sentinel Model.png | |||
}} | |||
{{Infobox creature | |||
| name = Wise Sentinel | | name = Wise Sentinel | ||
| image = Wise Sentinel.png | | image = <gallery> | ||
| | Wise Sentinel Model.png|Model | ||
Portrait Wise Sentinel.png|Portrait | |||
</gallery> | |||
| race = [[Dark Justiciar]] | | race = [[Dark Justiciar]] | ||
| class = [[Cleric]] | | class = [[Cleric]] | ||
| deity = [[Shar]] | |||
| size = Medium | | size = Medium | ||
| type = Undead | | type = [[Undead]] | ||
| | | ac = 16 | ||
| | | e hp = 81 | ||
| | | hp = 117 | ||
| | | t hp = 152 | ||
| | | movement m = 9 | ||
| | | xp = 60 | ||
| weight kg = 30 | |||
| level = 7 | | level = 7 | ||
| str = 14 | | str = 14 | ||
| dex = 10 | | dex = 10 | ||
Line 23: | Line 28: | ||
| wis = 20 | | wis = 20 | ||
| cha = 10 | | cha = 10 | ||
| | | str save prof = y | ||
| | | resistances = Necrotic resistant full, Radiant vulnerability | ||
| | | passives = Darkvision, Living Shadow, Opportunity Attack, Paragon of Wisdom, Shar's Sight, Sunlight Weakness | ||
| t passives = Darkvision, Living Shadow, Opportunity Attack, Paragon of Wisdom, Shar's Sight, Sunlight Weakness | |||
| | |||
}} | }} | ||
The '''Wise Sentinel''' is a unique type of [[Undead]] guarding the secret shrine to [[Shar]] underneath the statue of [[Ketheric Thorm]] in [[Reithwin Town|Reithwin Town's]] square. | The '''Wise Sentinel''' is a unique type of [[Undead]] guarding the secret shrine to [[Shar]] underneath the statue of [[Ketheric Thorm]] in [[Reithwin Town|Reithwin Town's]] square. | ||
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If the party fails to pass any of the three [[Saving Throw]] tests for [[Wisdom]], [[Intelligence]], and [[Charisma]], or takes the [[Ritual Dagger of Shar]], it will summon the undead [[Dark Justiciar]]. It, along with the [[Charismatic Sentinel]] and [[Intelligent Sentinel]], will put up a difficult fight considering their large amount of [[Hit Points]] and special abilities. | If the party fails to pass any of the three [[Saving Throw]] tests for [[Wisdom]], [[Intelligence]], and [[Charisma]], or takes the [[Ritual Dagger of Shar]], it will summon the undead [[Dark Justiciar]]. It, along with the [[Charismatic Sentinel]] and [[Intelligent Sentinel]], will put up a difficult fight considering their large amount of [[Hit Points]] and special abilities. | ||
==Attacks and abilities== | == Combat == | ||
=== Attacks and abilities === | |||
{{Feature box|Main Hand Attack|item=Mace}} | {{Feature box|Main Hand Attack|item=Mace}} | ||
{{Feature box|Inflict Wounds}} | |||
{{Feature box|Sacred Flame}} | |||
{{Feature box|Spirit Guardians (Necrotic)}} | |||
{{Feature box|Shadow Step}} | |||
{{Feature box| | On Tactician difficulty and above, Wise Sentinel receives {{R|chadiv|2}} allowing it to use: | ||
{{Feature box|Cloak of Shadows}} | |||
{{ | {{Reithwin Town}} | ||
[[Category:Dark Justiciars]] | |||
[[Category:Undead]] | |||
[[Category:Characters]] | |||
[[Category:Characters in Reithwin Town]] | |||
[[Category:Characters in Act Two]] | |||
[[Category:Followers of Shar]] | |||
[[Category:Clerics]] |
Latest revision as of 02:13, 23 November 2024
The Wise Sentinel is a unique type of Undead guarding the secret shrine to Shar underneath the statue of Ketheric Thorm in Reithwin Town's square.
Involvement[edit | edit source]
Its abilities mirror that of a Cleric, and fitting of its role it has very high Wisdom.
If the party fails to pass any of the three Saving Throw tests for Wisdom, Intelligence, and Charisma, or takes the Ritual Dagger of Shar, it will summon the undead Dark Justiciar. It, along with the Charismatic Sentinel and Intelligent Sentinel, will put up a difficult fight considering their large amount of Hit Points and special abilities.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
On Tactician difficulty and above, Wise Sentinel receives 2Channel Divinity Charges allowing it to use: