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Wild Magic: Teleport (Barbarian): Difference between revisions
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{{see also|Wild Magic: Teleport}} | {{see also|Wild Magic: Teleport}} | ||
{{ActionPage | {{ActionPage | ||
| summary = '''Wild Magic: Teleport''' is a special | | summary = '''Wild Magic: Teleport''' is a special [[Wild Magic Barbarian]] class action that is randomly granted when you trigger a Wild Magic roll. It allows you to teleport as a bonus action every turn. | ||
| description = Until the end of your {{Cond|Rage}}, you can {{SAI|Wild Magic: Teleport (Barbarian)|Teleport}} each turn. | | description = Until the end of your {{Cond|Rage}}, you can {{SAI|Wild Magic: Teleport (Barbarian)|Teleport}} each turn. | ||
| image = Wild Magic Teleport | | image = Wild Magic Teleport Barbarian.webp | ||
| cost = bonus | | cost = bonus | ||
| recharge = Per turn | | recharge = Per turn |
Latest revision as of 10:06, 29 July 2024
See also: Wild Magic: Teleport
Wild Magic: Teleport is a special Wild Magic Barbarian class action that is randomly granted when you trigger a Wild Magic roll. It allows you to teleport as a bonus action every turn.
Description
Until the end of your , you can each turn.
Properties
- Cost:
- Bonus action
- Details:
- Recharge: Per turn
Condition: Wild Magic: Teleport (Barbarian)
Duration: 10 turns
- Can . each turn, until the end of their
How to learn
Classes:
- Class level 3: Wild Magic Barbarian