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Magic Awareness: Difference between revisions
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{{ActionPage | |||
| type = classaction | |||
'''Magic Awareness''' is a [[Wild Magic | | summary = '''Magic Awareness''' is a [[Wild Magic Barbarian]] bonus action. This ability gives bonuses to [[Saving Throws]] against spells. | ||
| description = Anyone within range adds their [[Proficiency Bonus]] to [[Saving Throws]] against spells. | |||
= | | image = Magic Awareness.webp | ||
Anyone within range adds their [[Proficiency Bonus]] to [[Saving Throws]] against spells. | | cost = bonus | ||
| range m = 3 | |||
== | | range ft = 10 | ||
| recharge = Short Rest | |||
| condition = Magic Awareness | |||
{{ | | condition duration = 1 | ||
| class learns at level 3 = Wild Magic Barbarian | |||
| notes = | |||
}} | |||
{{BarbarianNavbox}} |
Latest revision as of 08:32, 29 July 2024
Magic Awareness is a Wild Magic Barbarian bonus action. This ability gives bonuses to Saving Throws against spells.
Description
Anyone within range adds their Proficiency Bonus to Saving Throws against spells.
Properties
- Cost:
- Bonus action
- Details:
- Range: 3 m / 10 ft
- Recharge: Short rest
Condition: Magic Awareness
Duration: 1 turn
- The barbarian and all creatures within Range: 3 m / 10 ft add their Proficiency Bonus to Saving Throws against spells.
How to learn
Classes:
- Class level 3: Wild Magic Barbarian