Modding:Modding resources: Difference between revisions

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{{PageSeo
|title=Modding resources
|description=This page is a hub for everything related to Modding Baldur's Gate 3. Check out the following guides to learn how to mod BG3.
|image=Modding_resources.webp
}}
{{#widget:ModdingIntroVideoBanner}}
{{DISPLAYTITLE:Modding resources}}
{{Modding box}}
{{Modding sidebar}}
This is BG3Wiki's ''Modding resources'' hub. They can be easily linked to with the following address:
<div style="text-align: center;">{{InfoBlob|<nowiki>https://bg3.wiki/wiki/Modding:Modding_resources</nowiki>}}</div>
You can find Larians Modding resources in their [https://larian.club/Patch7 Patch 7] rundown and on their [https://baldursgate3.game/news/community-update-29-playing-with-mods_124 Community Update #29 - Playing With Mods].
== Creating mods ==
Want to create mods? Check out the [[Modding:Creating mods|mod creation homepage]]!
== Installing mods ==
Need help installing mods? Check out the [[Modding:Installing mods|mod installation and troubleshooting homepage]]
== Tools ==
== Tools ==
* [https://github.com/LaughingLeader/BG3ModManager/releases Mod Manager]
You’re gonna need some tools in order to start modding. Make sure you download the following, as they’re basically mandatory for modding:
* [https://github.com/Norbyte/lslib/releases LSLIB]
* [https://github.com/ShinyHobo/BG3-Modders-Multitool/releases Modders Multitool]
* [https://www.uuidgenerator.net/ UUID Generator]
* [https://doc.instantreality.org/tools/color_calculator/ Instantreality Color Calculator]
* [https://airtightinteractive.com/util/hex-to-glsl/ Airtight Interactive Convert Hex Color to GLSL vec3]


== Asset Editing and Creation ==
* [https://github.com/ShinyHobo/BG3-Modders-Multitool BG3 Multitool] by ShinyHobo
* Blender: 2.79b and/or 2.93 (get it from Steam or from their website, all platforms, FREE)
**The multitool is an awesome tool that provides several important functions, chief among them the ability to search the game files, and to pack your mod into a format ready to be imported into BG3MM.
* [https://github.com/godotengine/collada-exporter Better Collada Exporter]
* [https://github.com/Norbyte/lslib Lslib] by Norbyte
** Better Collada export settings (see screenshot)
** Lslib allows you to convert files between editable formats and game-ready formats. See [[Modding:Unpacking and converting files]] for more details.
[[File:Better_collada_export_settings.png|thumb|right|upright=1.5|Better Collada export settings]]
* [https://github.com/Norbyte/bg3se ScriptExtender] by Norbyte
* [https://www.nexusmods.com/baldursgate3/mods/346 Padme's Blender Helpers]
** The Script Extender adds Lua/Osiris scripting support to the game.
* [https://github.com/LaughingLeader/laughingleader_blender_helpers LL's Blender Helpers for 2.79b]
*[https://www.blender.org/download/lts/3-6/ Blender] (version 3.6 recommended)
* [https://github.com/andyp123/blender_vertex_color_master/releases Vertex Color Master for Blender]
**This is needed only if you plan to do any kind of mesh editing (hair, heads, clothes, weapons, etc.)
* Normal Baking in Blender https://youtu.be/tndUB5b4STI
**[https://github.com/Norbyte/dos2de_collada_exporter Collada/GR2 import/export Blender plugin] by Norbyte
***For importing/exporting .GR2 files, which BG3 uses
* [https://github.com/LaughingLeader/BG3ModManager BG3 ModManager (BG3MM)] by LaughingLeader
** A portable mod manager for BG3


* [https://www.gimp.org/ GIMP]
== Modding Sites ==
** [https://code.google.com/archive/p/gimp-dds/ GIMP .DDS Plugin] (Linux users can get GIMP's .DDS plugin from their Package Manager also.)
* [https://www.nexusmods.com/baldursgate3 Nexus Mods] (most popular)
** GIMP .DDS export settings (see screenshot)
* [https://baldurs-gate-3.thunderstore.io Thunderstore]
[[File:Gimp_dds_export_settings.png|thumb|right|upright=1.5|GIMP .DDS export settings]]
* [https://www.curseforge.com/baldurs-gate-3 Curse Forge]


* Photoshop: https://www.adobe.com/products/photoshop.html
== Paths ==
** Photoshop .DDS Plugin: (Choose only ONE)
=== Windows ===
*** 1 https://gametechdev.github.io/Intel-Texture-Works-Plugin/
* Profiles: {{InfoBlob|%LocalAppdata%\Larian Studios\Baldur's Gate 3\PlayerProfiles\Public}}
*** 2 https://github.com/fnordware/AdobeDDS
* Mods (.PAK files): {{InfoBlob|%LocalAppdata%\Larian Studios\Baldur's Gate 3\Mods}}
*** 3 https://developer.nvidia.com/nvidia-texture-tools-exporter
* Mods (loose files): {{InfoBlob|<path to game installation>\Baldur's Gate 3\Data}}
* Tools (script extender, native mod loader): {{InfoBlob|<path to game installation>\Baldur's Gate 3\bin}}


* [https://www.substance3d.com/ Substance Painter] (You can also purchase via Steam)
=== Mac ===
* [https://nb-stor.s3.eu-central-1.amazonaws.com/bg3/Tiefling.zip Substance Painter shader starter]
* Profiles: {{InfoBlob|User/Documents/Larian Studios/Baldur's Gate 3/PlayerProfiles/Public}}
* Mods: {{InfoBlob|User/Documents/Larian Studios/Baldur's Gate 3/Mods}}


== Mods Needed ==
=== Linux ===
[https://nb-stor.s3.eu-central-1.amazonaws.com/bg3/nrd_killstory.pak Patch 3 Modfixer]
* Profiles: {{InfoBlob|SteamLibrary/steamapps/compatdata/1086940/pfx/drive_c/users/steamuser/AppData/Local/Larian Studios/Baldur's Gate 3/PlayerProfiles/Public}}
* Mods: {{InfoBlob|SteamLibrary/steamapps/compatdata/1086940/pfx/drive_c/users/steamuser/AppData/Local/Larian Studios/Baldur's Gate 3/Mods}}


== Mods Folder Location ==
<div style="text-align: center;"></div>{{Modding navbox}}
* Windows: AppData\Local\Larian Studios\Baldur's Gate 3\Mods
{{DEFAULTSORT:Modding_Resources}}
* Mac: TBD
[[Category:Modding]]
* Linux: SteamLibrary/steamapps/compatdata/1086940/pfx/drive_c/users/steamuser/AppData/Local/Larian Studios/Baldur's Gate 3/Mods
[[Category:Modding guides]]

Latest revision as of 21:48, 13 November 2024

This is BG3Wiki's Modding resources hub. They can be easily linked to with the following address:

https://bg3.wiki/wiki/Modding:Modding_resources

You can find Larians Modding resources in their Patch 7 rundown and on their Community Update #29 - Playing With Mods.

Creating mods[edit | edit source]

Want to create mods? Check out the mod creation homepage!

Installing mods[edit | edit source]

Need help installing mods? Check out the mod installation and troubleshooting homepage

Tools[edit | edit source]

You’re gonna need some tools in order to start modding. Make sure you download the following, as they’re basically mandatory for modding:

  • BG3 Multitool by ShinyHobo
    • The multitool is an awesome tool that provides several important functions, chief among them the ability to search the game files, and to pack your mod into a format ready to be imported into BG3MM.
  • Lslib by Norbyte
  • ScriptExtender by Norbyte
    • The Script Extender adds Lua/Osiris scripting support to the game.
  • Blender (version 3.6 recommended)
    • This is needed only if you plan to do any kind of mesh editing (hair, heads, clothes, weapons, etc.)
    • Collada/GR2 import/export Blender plugin by Norbyte
      • For importing/exporting .GR2 files, which BG3 uses
  • BG3 ModManager (BG3MM) by LaughingLeader
    • A portable mod manager for BG3

Modding Sites[edit | edit source]

Paths[edit | edit source]

Windows[edit | edit source]

  • Profiles: %LocalAppdata%\Larian Studios\Baldur's Gate 3\PlayerProfiles\Public
  • Mods (.PAK files): %LocalAppdata%\Larian Studios\Baldur's Gate 3\Mods
  • Mods (loose files): <path to game installation>\Baldur's Gate 3\Data
  • Tools (script extender, native mod loader): <path to game installation>\Baldur's Gate 3\bin

Mac[edit | edit source]

  • Profiles: User/Documents/Larian Studios/Baldur's Gate 3/PlayerProfiles/Public
  • Mods: User/Documents/Larian Studios/Baldur's Gate 3/Mods

Linux[edit | edit source]

  • Profiles: SteamLibrary/steamapps/compatdata/1086940/pfx/drive_c/users/steamuser/AppData/Local/Larian Studios/Baldur's Gate 3/PlayerProfiles/Public
  • Mods: SteamLibrary/steamapps/compatdata/1086940/pfx/drive_c/users/steamuser/AppData/Local/Larian Studios/Baldur's Gate 3/Mods