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Diving Strike: Difference between revisions
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| summary = '''Diving Strike''' is a {{Class|Wildheart}} action only available while using {{SAI|Rage: Eagle Heart}}, allowing you to leap down on a target dealing damage and knocking them prone. | | summary = '''Diving Strike''' is a {{Class|Wildheart}} action only available while using {{SAI|Rage: Eagle Heart}}, allowing you to leap down on a target dealing damage and knocking them prone. | ||
| description = Leap down unto a foe below you, dealing normal weapon damage and knocking them {{Cond|Prone}}. | | description = Leap down unto a foe below you, dealing normal weapon damage and knocking them {{Cond|Prone}}. |
Revision as of 23:54, 26 April 2024
Diving Strike is a action only available while using , allowing you to leap down on a target dealing damage and knocking them prone.
Description
Leap down unto a foe below you, dealing normal weapon damage and knocking them .
You do not take Falling damage. You must be at least 1.5 m / 5 ft above your target.
Available only when .
Properties
- Cost
- Action
- Damage
- Normal weapon damage
- Details
- Attack roll
- Range: range
Condition: Prone
Duration: 2 turns
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Classes:
- Class level 3: Wildheart