Way of Shadow: Difference between revisions

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===Level 3===
===Level 3===


==== {{SAI|Shadow Arts: Hide|w=40}} ====
* '''{{SAI|Minor Illusion|c=16}} (Cantrip):''' Create an illusion that compels nearby creatures to investigate. You can remain hidden while casting this spell. This spell can be cast while you are [[Silenced (Condition)|Silenced]].
* Use a {{action|bonus}} to hide from enemies by succeeding [[Ability Check|Stealth Checks]]. Stick to the dark and avoid enemy sightlines. Attacking or casting a spell will reveal your location.  


==== {{SAI|Shadow Arts: Pass Without Trace|w=40}} {{Icon|Concentration Icon.png|16px}} ====
==== Shadow Arts ====
* Call forth a veil of shadows and silence that gives you and all nearby companions a +10 bonus to [[Ability Check|Stealth Checks]].
* Equivalent to the spell {{SAI|Pass Without Trace}}.


==== {{SAI|Shadow Arts: Darkness|w=40}} {{Icon|Concentration Icon.png|16px}} ====
* '''{{SAI|Shadow Arts: Hide}}:''' Use a {{action|bonus}} to hide from enemies by succeeding [[Ability Check|Stealth Checks]]. Stick to the dark and avoid enemy sightlines. Attacking or casting a spell will reveal your location.  
* Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it.
* Equivalent to the spell {{SAI|Darkness}}.


==== {{SAI|Shadow Arts: Darkvision|w=40}} ====
* '''{{SAI|Shadow Arts: Pass Without Trace|c=16}}:''' Call forth a veil of shadows and silence that gives you and all nearby companions a +10 bonus to [[Ability Check|Stealth Checks]]. Equivalent to the spell {{SAI|Pass Without Trace}}.
* Grant a creature the ability to see into the dark out to a range of {{Range|m=12|ft=40}}.
* Equivalent to the spell {{SAI|Darkvision}}.


==== {{SAI|Shadow Arts: Silence|w=40}} {{Icon|Concentration Icon.png|16px}} ====
* '''{{SAI|Shadow Arts: Darkness|c=16}}:''' Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it. Equivalent to the spell {{SAI|Darkness}}.
* Create a sound-proof sphere. All within are [[Silenced (Condition)|Silenced]] and [[Damage Types|Immune]] to{{DamageType|Thunder}} damage.
* Equivalent to the spell {{SAI|Silence}}.


==== {{SAI|Shadow Arts: Minor Illusion|w=40}} {{Icon|Concentration Icon.png|16px}} ====
* '''{{SAI|Shadow Arts: Darkvision}}:''' Grant a creature the ability to see into the dark out to a range of {{Range|m=12|ft=40}}. Equivalent to the spell {{SAI|Darkvision}}.


* Create an illusion that compels nearby creatures to investigate. You can remain hidden while casting this spell. This spell can be cast while you are [[Silenced (Condition)|Silenced]].
* '''{{SAI|Shadow Arts: Silence|c=16}}:''' Create a sound-proof sphere. All within are {{Cond|Silenced}} and [[Damage Types|Immune]] to{{DamageType|Thunder}} damage. Equivalent to the spell {{SAI|Silence}}.


=== Level 5 ===
=== Level 5 ===

Revision as of 19:30, 20 October 2023

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You value the arts of stealth and subterfuge, bending the shadows to your will to strike without warning.
Class Monk Shadow Badge Icon.png
Class Monk Shadow Badge Icon.png
You value the arts of stealth and subterfuge, bending the shadows to your will to strike without warning.

Way of Shadow is one of the subclasses of Monk. It can be chosen at level 3. These monks are more specialized in using the shadows to quietly strike their foes.

Subclass Features

This subclass obtains all the features from its base class, Monk, in addition to its unique features outlined below.

Level 3

  • Minor Illusion Minor Illusion (Cantrip): Create an illusion that compels nearby creatures to investigate. You can remain hidden while casting this spell. This spell can be cast while you are Silenced.

Shadow Arts

  • Shadow Arts: Darkness Shadow Arts: Darkness: Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it. Equivalent to the spell Darkness Darkness.

Level 5

Cloak of Shadows Cloak of Shadows

  • Wrap yourself in shadows to become Invisible if you are Obscured. Invisibility ends early if you attack, cast a spell, take an action, or take damage.

Level 6

Shadow Step Shadow Step

  • Teleport from shadow to shadow. Afterwards, you have Advantage Icon.png Advantage on your next melee Attack roll. Both the origin and the destination must be at least Lightly Obscured to use this skill.

Level 11

Shadow Strike

Teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves.