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Wild Magic table (Barbarian)
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will unleash one of the listed effects when Rage has been activated. All effects last until end of Rage or until a new effect has been activated.
Barbarian Wild Magic Effects
The following section can be transcluded into other pages with {{:Wild Magic table (Barbarian)}}
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Effect | Description |
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Weapon Infusion | Magic infuses your weapon. It deals an additional 1d6 ![]() ![]() ![]() |
Magic Retribution | You are protected by wild, vengeful magic. Enemies that hit you take 1d6 ![]() |
Protective Lights | You, and any allies within ![]() ![]() |
Intangible Spirit | Each turn, as a ![]() ![]() ![]() ![]() ![]() |
Bolt of Light | Each turn, as a ![]() ![]() ![]() ![]() |
Vine Growth | Flowers and vines spread outward from you in a radius of ![]() |
Teleport | File:Wild Magic Teleport Barbarian Small Icon.png Wild Magic: Teleport
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Dark Tendrils | Shadowy tendrils lash outwards from you. Each creature within ![]() ![]() ![]() ![]() |